@Odin: Uh, all the content is staying, so we're still gonna get Facility, Temple, and Complex. In fact, Facility was re-released for PDZ.. #perfectdark
@FyreWulff: Ah it's complex that was my favourite. Considering all the issues about Goldeneye I'm surprised to see them though. Hell I'm surprised to see they managed to get a PD remake considering that whole Rare-Microsoft-Nintendo clusterfuck that exists. #perfectdark
Forgive my ignorance here, but how are RARE able to rerelease Perfect Dark on XBLA (Albeit a modified version from the original), but not Goldeneye? Surely the situation is one and the same?
I can half understand the battle between RARE, Nintendo, and Miccrosoft over the likes of DK64, but why no Goldeneye? Or is this because the Bond licence now lies with Activision...? What a complicated foursome! #perfectdark
@Gemini-Phoenix: Golden Eye was developed by Rareware (Rare) and published by Nintendo. Perfect Dark was developed by 4J Studios for Rare and published by Rare. #perfectdark
@I Am Error: And GoldenEye is a movie tie-in to an entry in a billion-dollar franchise. There are so many parties wanting a slice of the pie when it comes to GoldenEye. #perfectdark
@Protector one: Nintendo has the right to publish the N64 game exclusively but not without Rare's permission and Rare can't release a port nor remake without Nintendo's permission. I don't think the movie makers, 007 license/rights holders get anything from a N64 Golden Eye 007 remake/port since the rights for this exact game (GE 007 for the N64) game are Nintendo's. They already got their slice when it was first released.
But I may be wrong on this.
I don't know about the visuals.. they should have stuck to the original visuals more, because it look kinda worse if it is half N64 and half HD "Next Gen." visuals. #perfectdark
@n64dude64: I think you dont know what you are talking about.
What is wrong with an upgrade to the textures and putting in a few more polys here and there?
It would look pretty crappy on my 1080p display without those little upgrades. #perfectdark
It'll be funny how unbalanced and broken the Farsight will seem now that FPS games have started to put so much emphasis on weapon balance. Christ that thing was so broken, but so awesome. #perfectdark
@Hi-Im-Asylum: Best defense against the Farsight was to just keep moving. Campers sitting by the shield pickups deserved every headshot they got. #perfectdark
I wonder if they could (legally) steal all the Goldeneye multiplayer maps, reskin them, and shove them into Perfect Dark? I mean you can't copywrite geometry.
Also, you can't copywrite no beats! Yo Chuck, is they crazy maaaaaaaan!?!? #perfectdark
@Billkwando met Hyde, seems pleased: Facility! I spent most of my time on that map hanging around the toilets... I'll don't want to speculate on what that might say about me. #perfectdark
Ah lazy lazy rare, all day making avatar outfits whilst they should be parallax-occlusion mapping the heck out of this game to make it (visually) compete with halo 3, yes, the multiplayer is THAT good.
cant wait to play this beefed up original though! (and goldeneye!, that looked even better then this!, well the remake i mean...) #perfectdark
@Madeira: I know, but they should be! ;) (not that i have anything against 4J studios, they do a great job, but how would halo or gears of war feel if another company would remake it and sort of approach the feel, but not 100%?)
@Funkdude: Rare is involved, I'm sure. This is a value-added, feature-for-feature port, without the N64 hardware restricted flaws. It's going to smoke the N64 original.
I'm sure one day when Halo or Gears is up for this treatment, it will be a similar kind of situation. #perfectdark
@mrjoeyyaya: Licensed and published have nothing to do with who OWNS the intellectual property. If Nintendo wanted to keep Rare or Perfect Dark (Nintendo bought a controlling share in Rare at one point to make them 2nd party ya know) there was no reason they had to sell them to Microsoft, but they did, because they didn't want them anymore. MS now owns both Rare and Perfect Dark. They could just sit there and let them die quietly I suppose and never update them, but if they are willing to put the work into making a new version of this great game that will also have the new addition of online play, I really fail to see why you would complain. Your comment really makes no sense. #perfectdark
@fearing: And that's the point of a troll my good friend. They state an illogical and contentiously volatile and inflammatory comment, often with no backing, simply for the sole purpose of inciting others to respond.
He obviously thinks he's funny, and his comment serves no purpose other than to instigate an argument.
It's best to leave his type alone and not even waste a word.
OK guys, insult me however you will, but I'm curious about your opinions here. I had an N64 and I loved it, but I never played any FPS games until Halo, so no Perfect Dark and no Goldeneye.
I'm not in love with them and I'm not great at them, but I can play shooters now and they are fun (though I mostly suck) and I'm wondering if a person like me would still like these two games. #perfectdark
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I can half understand the battle between RARE, Nintendo, and Miccrosoft over the likes of DK64, but why no Goldeneye? Or is this because the Bond licence now lies with Activision...? What a complicated foursome! #perfectdark
10/21/09
10/24/09
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But I may be wrong on this.
10/21/09
I need a 360 now D:
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What is wrong with an upgrade to the textures and putting in a few more polys here and there?
It would look pretty crappy on my 1080p display without those little upgrades. #perfectdark
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10/24/09
10/21/09
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What can anyone do? #perfectdark
10/21/09
Also, you can't copywrite no beats! Yo Chuck, is they crazy maaaaaaaan!?!? #perfectdark
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cant wait to play this beefed up original though! (and goldeneye!, that looked even better then this!, well the remake i mean...) #perfectdark
10/21/09
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10/21/09
I'm sure one day when Halo or Gears is up for this treatment, it will be a similar kind of situation. #perfectdark
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This is Microwhore (cough couch) Microsoft at it's best right here... #perfectdark
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10/21/09
He obviously thinks he's funny, and his comment serves no purpose other than to instigate an argument.
It's best to leave his type alone and not even waste a word.
10/21/09
I'm not in love with them and I'm not great at them, but I can play shooters now and they are fun (though I mostly suck) and I'm wondering if a person like me would still like these two games. #perfectdark
10/21/09
10/21/09
Heck, I think I've seen a *few* full retail shooters that don't look that good. #perfectdark