If Super Smash Bros. Melee was for hardcore players, and Super Smash Bros. Brawl was for casual players, the next Smash Bros. game will fall somewhere in between, creator Masahiro Sakurai says.
If Super Smash Bros. Melee was for hardcore players, and Super Smash Bros. Brawl was for casual players, the next Smash Bros. game will fall somewhere in between, creator Masahiro Sakurai says.
The people behind Smash Bros. say not to expect a lot of third-party characters in the next incarnation of their fighting game. Mega Man is an exception.
A human. An android
Super Smash Bros. had me giggling all day with the inclusion of the Wii Fit Trainer
Earlier today, Masahiro Sakurai sent out a tweet saying that new video from the upcoming installment of the Nintendo all-star fighting franchise will be debuting on June 11.
"I wonder what games I can play with just my left hand?" writes Masahiro Sakurai, designer of the Kirby and Super Smash Bros. series, in his Weekly Famitsu column.
"As a long time gamer, I often find the stories told by games to be bothersome." Kirby creator Masahiro Sakurai writes in his Weekly Famitsu column. Indeed, many games seem to take their time laying out the beginning of their stories, showing long (and sometimes unskippable) cutscenes, or limiting what actions the…
Masahiro Sakurai, who helmed Kid Icarus: Uprising, recently showed off these two new Figma Kid Icarus figures of the characters Pit and Dark Pit. Pretty nice! No word on when they'll be released.