Fifteen years in, and Lineage has made the equivalent of US$1.8 billion, NCsoft announced earlier this morning in South Korea. Talk about evergreen. [Thanks, Sang!]
In the online game Lineage, you can "enchant" in-game items to enhance them. If you're unsuccessful, though, the item perishes. In South Korea, one gaming granny tried to enchant an extremely rare sword, but failed. So she sued the game's maker.
We as Westerners complain about the quality of video games all day long. At least we are not subjected to state-run tracts like I Carry Shit Up the Side of the Hill for the Commune Simulator 2013 or whatever it is that China's propaganda ministry is cooking up these days. Even Chinese gamers hate it, reports Al…
In Asia, especially South Korea, the Lineage games are quite popular. But that doesn't mean there aren't fans in the West. That doesn't mean that at all.
Heads up, Lineage fans. Japanese figure maker Max Factory is rolling out a Lineage II Elf figure. As Japanese site Moeyo (NSFW) points out in its review, this is one tidy looking statue. Can you imagine wearing something white like that outside? Think of the dirt stains! Plastic sculptures don't have to worry about…
The MMO Hall of Fame was created to recognize massively multiplayer online games from 1996 on up for bringing "years of excitement to millions of fans". Which games made it into the inaugural class of 2012?
In today's Speak Up on Kotaku, commenter Kain's Legacy asks a poignant question: Why do we invest so much time in massively multiplayer online games that will one day cease to be?
After a run of more than 10 years, Lineage is "no longer financially viable in the West," says publisher NCsoft, and its North American servers will be shut down permanently on June 29. Beginning now, the game is free-to-play until that date provided one has or had created a Lineage account before today.
Gold farming is the practice of harvesting crap in online worlds with the aim of selling it for real-world money. Most developers frown on the practice, but that's not stopping an estimated 100,000 people from doing it.
NCsoft reported a 43 percent year-over year drop in profits to $7.7 million, a decrease was due to a write-off expense for costs associated with The Blackstar Chronicles. The futuristic MMO, in development by Spacetime Studios, was ultimately dropped from NCsoft's lineup, and Spacetime will be pursuing the project on…