I'm a very accomplished photographer. My photos have been in magazines, newspapers, textbooks, blogs, online videos, television and any other medium that you can think of. My work has been seen by millions and will be one of the most important resources for the history of video games. The only catch is that I'm…
Of all ironies, it's Electronic Arts now asking a judge to rule that some video game depictions of real-life names and symbols and products don't need a license.
After successfully moving into the video game space with a line of Mega Blok Halo construction sets, Mega Brands sets its sights on a racier video game license: EA's Need for Speed. How's that going to work?
Renowned champion of new age spirituality and alternative medicine Dr. Deepak Chopra will soon be reaching a whole new audience, as THQ signs a multi-year licensing agreement to create games based on his teachings.
Now, I love Street Fighter, and I love big ass TVs, but when my friend calls and is all "LOL, turn on Judge Mathis!" I don't want to wait eight seconds while the screen shows me a picture of Ryu.
You'll have to visit the Alton Towers Resort in the U.K., but Sega Europe has inked an "exclusive video game rights" deal with the amusement park, which includes a "ride and stay experience." Can we please have more double entendres?
It looks like we'll be seeing a lot more of Eidos' Mini Ninjas in the future, as film and television production company 4Kids Entertainment becomes the property's global licensing agent.
Blizzard has teamed up with PC peripheral manufacturer Razer to create a line of tournament-grade accessories for next year's hottest real-time strategy title.
It's a no holds barred legal struggle between partners Jakks Pacific and THQ over when and if they should renew their licensing agreement with the WWE, set to expire at the end of this year.
Ludlum Entertainment has struck a deal with Electronic Arts, granting them exclusive worldwide rights to the works of author Robert London, with a new Jason Bourne game currently in development at Starbreeze Studios.