There’s nothing like a fresh katamari. First 4 Figures is kicking off a new line of Katamari Damacy statues the same way most Katamari Damacy games begin. Just a prince, his ball and endless growth potential.
You may have heard there’s a new Katamari Damacy game on both iOS and Android. There is! It’s called Tap My Katamari. It is awful.
Get a bunch of your friends together. Eat some food. Poop out a new buddy. Then, blow them all up in a giant explosion. Yep, sounds like a Keita Takahashi game.
Zeurel and Octopimp's short animation—which is just as good as the original cutscenes—about the first Katamari game's silly plot is enough proof to be sure: it's impossible not to love Katamari Damacy.
Oh man, I hope you're prepared for something super confusing and artsy, because this video sure as hell is that.
In Donut County you play as a sentient hole in the ground that gets larger and larger as it consumes all things in its path. It looks magnificent.
Rap nerds and video game nerds have a lot in common. So whenever the two overlap thanks to the magic of the internet, things get pretty weird pretty quickly.
One of the happiest gaming days of my life was the first time I played Katamari Damacy for the PlayStation 2.
Oh dear, Alex Trebek. Why did you ask a group of children that question?
Playing Katamari Damacy is always delightful, but I've always wanted a controller that actually emulated the game. Well, now one exists!
That monster of a controller above is what you'll presumably be using to play Katamari Damacy and Noby Noby Boy creator Keita Takahashi's brand new party game, Tenya Wanya Teens. The game is, according to Venus Patrol, "about trying desperately to not say or do the wrong thing at the wrong time, that universal…
Chiptune music is all well and good, but I like to give my ear something to hold onto along with all the bleeps and bloops. So I very much enjoy Aivi & Surasshu's new album "The Black Box," which mixes the keyboard chops of pianist Aivi Tran and the chiptune stylings of Surasshu.
This is a tip we received today from someone we must now dub a Katamari Damacy expert:
Imagine a Defender-style video game where you had to jog across the entire floor of a building to play it. No, wait; don't imagine that. One Japanese-born game designer already did. And it's pretty great.
It's one thing for a video game to be called immersive when you're staring at a single screen in one direction. But when you're sitting in a room surrounded by power pellets and aggressive ghosts of Ms. Pac-Man, you feel like you're living inside a game of the arcade classic.
Keita Takahashi, the free-thinking creator of Katamari Damacy and Noby Noby Boy is teaming up with Babycastles, the free-thinking New York City-based video game art curators for a most wonderful exhibition. They're turning several of Takahashi's brainstorms into real-world, physical games for an exhibition premiering…
I'm not sure if this is a case of Portal making Katamari Damacy cuter, or Katamari Damacy making Portal cuter. Either way, this mesh of two awesome video games is confusingly amazing. Expand the image for the full effect.
Moments of grace are few and far between at a hectic conference like PAX East, but this photo of the Prince from Katamari Damacy surveying the queue-room is about as graceful as they come.
It's been a rocky ride for Namco's Katamari games ever since Keita Takahashi left the Japanese publisher. The odd, left-field whimsy that the game designer imbued 2004's Katamari Damacy with dwindled with each sequel. Still, Stephen Totilo's last look at Touch My Katamari made me wonder if Namco might be finding…