Gravity Rush 2 comes to PS4 on December 2, Sony announced this morning on the PlayStation Blog. It sure is looking pretty.
Of all the games at this year’s E3, Gravity Rush 2 might be the one I’m most excited for.
Gravity Rush 2 is still looking great. I was remiss in not posting this trailer last night, and to be honest I halfway think Sony should’ve just spent their entire E3 press conference on this game. That’s just me, though.
You’re a discerning individual with refined tastes. Let’s say you want a really cool new video game to play. You think, “Hey, that Gravity Rush game is out on PS4. I’ll play that!” Wise decision, my friend.
If you’d asked me back in 2012 to name a single Vita game that deserved a PS4 version, I would have said “Gravity Rush” with zero hesitation. Good news for me, then!
The newest trailer for Gravity Rush 2 shows how new gravity styles will change up the way main character Kat attacks and moves around.
Despite being one of the first games for the PlayStation Vita, Gravity Rush remains among the best of the system’s library. And as I sat down with Gravity Rush Remastered at the Tokyo Game Show, I had one goal: to figure out how a game made to use all the unique features of the Vita plays on the PS4.
PlayStation Vita hit Gravity Rush is coming to PS4 in Japan on December 10, 2015 and February 9, 2016 in the U.S. All three original DLC packs included.
The Korea Ratings Board, always a good source for leaks, has approved Gravity Rush Remaster for PS4. Hrm... (Thanks, Sang!)
2014: A wonderful year full of fantastic titles. Everyone on TAY has been singing praises of their best of the year, and after so many great Best Of lists, so I didn't feel like I had much more to say regarding that. Instead I invite you to take a look forward to what will be another great year in gaming. With so many…
To celebrate the PlayStation Plus release (in Japan) of Gravity Rush, sand artist Kisato drew Kat in three different outfits. From what I can tell of this entrancing video, if you're an artist working with sand, it pays to have really well groomed fingernails. [via NeoGAF]
I have these dreams. Dreams where my body gets out of the way, dreams where I'm not restricted by the natural limitations of bone, sinew and gravity. The dreams are not always the same. Sometimes I glide. Sometimes I float.
I played more games in 2012 than any other year of my life. It was a weird—but thoroughly wonderful—year, and one that upset a lot of my expectations. Games I'd assumed would be amazing fell short of the mark, while others came out of nowhere to become fast favorites.
You press a button, and the beat drops. Forward you fly, straight into the perilous unknown, beats pushing against your eardrums as you push back against the controller. Tempo and harmony swim together, and you lose yourself in the rhythm of play.
One of the most interesting things about Capcom's Lost Planet spin-off E.X. Troopers is its art style. Like more than a few games, it has cel-shaded graphics and bright colors which give off a distinct and beautiful look. But what makes E.X. Troopers stand out is how committed it is to being a manga-in-motion. Every…