How David Lynch Influenced 17 Games

Pour yourself a damn fine cup of coffee and see how director David Lynch directly influenced 17 games, including Zelda: Link's Awakening, Silent Hills, and Life is Strange. Click annotations throughout to skip spoilers. » 3/20/15 4:30am 3/20/15 4:30am

Ten of the Best One-Night Games

Whether it's an RPG that tells a story over dozens of hours, or a strategy game that takes months to master, games are often a considerable time investment. For many people this is central to gaming's appeal: nowhere else in art can you find such complete worlds to lose yourself in or such stern challenges to overcome. » 3/09/15 4:30am 3/09/15 4:30am

The 'Not A Game' Argument Is A Sad Way To Look At Games

Saying a game isn't actually a "game" has become the quick and easy way to deride games we don't like or understand. It's easy to boil down the key concepts of a game and make them sound bad. » 11/14/14 5:00pm 11/14/14 5:00pm

Gone Home Map For Counter-Strike Lets You Defuse Bombs, Emotions

Gone Home doesn't have guns, you say? Well now it's got guns and terrorists thanks to a custom CS:GO map by Nipper that turns the Greenbriar's house into a hostage situation. » 9/17/14 1:52pm 9/17/14 1:52pm

Gone Home to Wii U? At around 6:55 of this video, Nintendo of America's Damon Baker says that last year's critically-acclaimed first-person adventure is coming to Nintendo's console. We knew it was coming to some consoles. No confirmation yet from publisher Midnight City. We'll keep you posted. » 8/28/14 5:04pm 8/28/14 5:04pm

Indie Hit Gone Home Comes To Consoles This Year

Indie adventure Gone Home, which made waves last year on PC, is coming to consoles later this year, the developers at Fullbright Games announced today. » 3/10/14 12:58pm 3/10/14 12:58pm

Finally, Gone Home Becomes A Real Video Game

Want to play Gone Home but don't want to deal with nonsense like "exploring" and "reading" and "emotional resonance"? Try Gun Home, the downloadable content devised by the fine folks at Dorkly. Because a video game isn't a video game unless you're killing Hitler. » 1/15/14 3:30pm 1/15/14 3:30pm

Gone Home sure does provoke some good criticism. This time, the critic in question is noted interactive fiction designer (and Versu co-creator) Emily Short, who has written a lengthy, thoughtful essay about how Gone Home overly relied on backstory—as opposed to active story—and as a result fell short of its potential. » 1/09/14 7:00pm 1/09/14 7:00pm

​Kirk's Top 12 Games Of 2013

In twenty thirteen, it was a very good year. It was a very good year for video games, with zombies and dames, killing monsters with flames... oh the things we've seen... in twenty thirteen. » 12/23/13 8:00pm 12/23/13 8:00pm

I'm Probably Too Nice To Video Games. Maybe You Are, Too.

Do we grade video games on curve? Do we patronize them? Do we pat them on the head and praise progress over performance? "We" as in me, you and everyone else who loves games. Maybe we're too nice. » 12/16/13 6:00pm 12/16/13 6:00pm

Gone Commentary: The lovely exploration game Gone Home will receive a free update on Steam that adds commentary from the developers, easter eggs and possibly some interviews according to Rock Paper, Shotgun. » 10/10/13 1:15pm 10/10/13 1:15pm

Emojis: The New Best Way To Review Video Games

Sometimes limitations lead to good things. Sometimes we're at our most expressive when we have to choose our words most carefully. Sometimes it's a good idea to review games using only emojis. » 9/03/13 9:00pm 9/03/13 9:00pm

This Game Isn't About Violence Or Guns. Just People.

Once in a while, a game comes along that means a whole hell of a lot to you — one you want everybody you know to sit down and play. For me, Gone Home is just such a game. » 8/23/13 5:30pm 8/23/13 5:30pm

Just in case Gone Home wasn't scary enough already: check out this disturbing rendition of the game's audiologs by Orthogonalus. Jeeze, I dunno that I could handle a whole game like this! » 8/22/13 10:30pm 8/22/13 10:30pm

Let's Crowdsource This Video Game's 'Magic Eye' Posters

I've always been pretty good at Magic Eye posters. I even had one in my room as a kid. It was of dinosaurs, I believe, and I got very good at crossing my eyes just so and making the Tyrannosaurs and the Archaeopteryx come to life. » 8/16/13 2:00pm 8/16/13 2:00pm

Gone Home: The Kotaku Review

Our haunts say things about us: what we care about, what we value, what type of person we are. Sometimes, we want people to know certain stuff about us, and we decorate our spaces for specific effect. And sometimes, if we're not careful about our personal spaces, they can say more about us than we would willingly,… » 8/15/13 2:00pm 8/15/13 2:00pm

Gone Home, the mysterious house-exploration game from the Fullbright Company, will be out on August 15 for PC, Mac and Linux. It'll cost $19.99. I've played the first act and really liked it; you can find more at the game's site. » 8/02/13 1:30pm 8/02/13 1:30pm