Remember the 90s? What am I talking about, of course you do. But if you want to really remember them, like, vividly, watch these episodes of the 1996 edition of GamePro TV, which have been uploaded by the Oakland-based Museum of Art & Digital Entertainment.
Today, GamePro magazine ceases to be. Which for lovers of print is a bit of a sad moment, given the fact it's been around since 1988.
One of the longest-running magazines about video games has just run out of credit. It's just been announced that GamePro magazine, which launched in 1988, will cease publication as a standalone entity next week on December 5. As first reported by IndustryGamers, both the magazine and website are being shut down, with…
GamePro magazine recently went quarterly but that doesn't mean you should count it out. The folks over at GamePro just dropped their cover on the net, saying that the new "periodical" is the last great video game magazine.
GamePro, the 20-plus-years-old games mag, is no longer a monthly concern. The magazine will go quarterly as of November, changing to "a visually stunning, tactile experience" with "rich, engaging editorial" and bumping up its price. More details at IndustryGamers.
Looking to embark on a wondrous career in game design? GamePro Media and The Princeton Review have teamed up for a second year to list the 10 best graduate and undergraduate schools for video game design in North America.
A promise is a promise. Killzone 3 is coming to the PlayStation 3 and it has a few tricks up its sleeve, including the addition of jet packs and an option to play the first-person shooter in full 3D.
Video games are too big, and too hard. Even for those of us that will argue against this notion until we're blue in the face, there is an increasing amount of data that proves it. Here's what seems to be going on in game development right now to address it.
The Spider-Man license won't go to waste at Activision just because Spider-Man 4 isn't coming to movie theaters next year. There will be more Spider-Man games, including one known as Spider-Man: Shattered Dimensions.
Not to be outdone by distinguished competitor Game Informer's cover reveal of BioShock 2's Big Sister, GamePro has given us our first third-person look at the star of the sequel, the new Big Daddy.
With GamePro magazine on the cusp of its 20-year anniversary and having already trailblazed the magazine-editor-as-action-figure space, it's expanding its reach to actual video game publishing. Get ready for GamePro Labs.
If you weren't completely turned off to the Terminator franchise after the cinematic sewage that was Terminator 3: Rise of the Machines, the latest issue of GamePro might be of interest to you.
In a new interivew with GamePro, Halo 3: ODST writer and creative director Joseph Staten talks plot, gameplay and design choices for the upcoming Halo 3 expansion.
Want to get into the Resistance 2 beta? One place to start is the next issue of Gamepro magazine which, in addition to having a little Resistance 2 wingding, is also the home to some beta access keys. They're not just giving them away, unfortunately. You just have a chance to win one. How many are they handing? Not…
The latest issue of GamePro magazine features cover story treatment on Ensemble Studios real-time strategy take on the Halo universe, Halo Wars. According to the mag, by way of TeamXbox, the Xbox 360 game will feature multiplayer for up to six via LIVE, with a two-player co-op campaign to keep things interesting. If…
Courtesy of this month's GamePro, which is as you read this working its way to subscriber's mailboxes. While the cover feature promises news on all future Halo titles, it only dishes out hard information (and gorgeous new screens) on Halo Wars. But that's OK. We'll take it. Because a console RTS is a new experience…