17 Years Later, StarCraft's Story Is Finally Coming To An End

It’s been 17 years since the original launch of StarCraft, the seminal real-time strategy game that both revolutionized competitive gaming and went on to spawn some of the world’s most popular games, like Dota and League of Legends. In the next few months, or maybe years—this is Blizzard, after all—that long journey… » 6/29/15 3:30pm 6/29/15 3:30pm

Tips For Beating World of Warcraft's New Raid

With the release of patch 6.2, the Normal and Heroic difficulties of World of Warcraft’s newest raid Hellfire Citadel have opened. As always it’s the best way to obtain strongest gear. So, it’s worth finding a group. Learning the basics is a must though and Line of Sight’s two-minute-long animated guides might be the… » 6/25/15 9:00am 6/25/15 9:00am

An Epic Near-Death Heroes Of The Storm Win

The angelic ghost cow near the bottom of this screenshot is Heroes of the Storm’s E.T.C. He’s in ghost form because of a passive ability he can unlock, which automatically triggers an area-wide stun move called “Mosh Pit” on death. I’m guessing the E.T.C. player here is crying tears of joy for selecting this trait. » 6/24/15 10:12am 6/24/15 10:12am

Why Blizzard Ditched In-Game Items For Heroes Of The Storm

One major difference between Heroes of the Storm and its competitors Dota 2 and League of Legends is the game’s “talent system” that eschews individual character experience and items players can purchase from an in-game shop. Was Blizzard just trying to set itself apart by abandoning genre conventions? Not entirely. » 6/23/15 1:10pm 6/23/15 1:10pm