The official description for Bejeweled Stars does not read “You like Candy Crush Saga? Fine. Here’s your damn Candy Crush Saga,” but it really should.
Bejeweled is an eye-roller. It's The Da Vinci Code of video games or the Lady Gaga or whatever your favorite example is of something that far too many people are into.
PopCap Games is "retiring" Bejeweled 2 + Blitz from iTunes today, replacing it with another version of Bejeweled that sells for the same price, but which doesn't come with Blitz.
Laura and Chris Sheriff will celebrate their first wedding anniversary this week. Among their favorite past-times: playing video games. He's more of a Call of Duty person. She prefers Bejeweled.
Bejeweled 3 is an excellent video game. Normal people play it on computers. But special people—people who work at PopCap, the studio behind the Bejeweled series—get to play it on a massive touch-sensitive TV right in the lobby of their headquarters.
What will the $750 million buy out of PopCap Games, makers of Plants vs. Zombies and Bejeweled, do to the beloved developer of quirky, casually engaging games? It could mean you get future PopCap Games faster—but it doesn't mean the end of games like Peggle in World of Warcraft.
PopCap games is auctioning off art from its games for children's charities in the US and UK. The auction runs from now until July 12- and 100% of the proceeds go to said charities. [http://arstechnica.com/gaming/news/20…]
While more mainstream video games are under fire for causing depression, a new study at East Carolina University finds that playing casual puzzle games is an effective way to combat clinical depression and anxiety. Guess who underwrote the study?
PopCap is bringing the 60-second action of Facebook's Bejeweled Blitz to Xbox Live Arcade later this year with all-new modes, including 16-player party play and head-to-head via Xbox Live.
Aiur Chef? Left 2 Die? StarJeweled? Blizzard DOTA? What's going on with the four new official game modes coming to StarCraft 2? These four visual guides will give you the skinny.
Today is Binary Day, being that it's 10/10/10 - and that goes for both here and Europe. And to continue its 10-month celebration of the 10th anniversary of Bejeweled, PopCap has an offer that is free to you today.
PopCap Games, the company behind ridiculously addictive games like Bejeweled and Plants Vs. Zombies, has teamed up with MMO company NCsoft to create PopCap World, an online multiplayer social game service launching in Korea later this year.
PopCap kicks off a ten month long tenth birthday celebration today for Bejeweled, the causal gaming sensation that's sold more than 50 million units and stifled the productivity of an entire generation.
The former general manager of Xbox Live Arcade and v.p. at Peggle studio PopCap is going to Blizzard. Let the development speculation begin.
Zombies are THE pop-cultural touchstones of our times. There is probably a deep-seated psychological reason for this based upon post-millennial angst, Generation Z nihilism and half a dozen other things, but I for one can't be bothered looking into it. Let's just say that if an actual Zombie Apocalypse were to happen…
One of PopCap Games biggest money makers got a sequel in Bejeweled Twist yesterday, with the gem swapping, color matching king of casual games officially launching on PopCap's web site. You may not be excited, but the bean counters at PopCap and millions of cubicle-bound workers looking to shirk for just $19.95 are …
Bejeweled is a big, big deal. It's also a big money maker, with casual gamers dropping a mind-blowing $300 million on the game over the course of Bejeweled's eight-year existence across every platform PopCap Games can squeeze the game onto. The publisher is hoping to keep that money train a-rollin', announcing …
Had to rub my eyes when I saw this Onion-esque headline at Wired. "Bejeweled, Warcraft Combine to Form World's Most Addictive Game." No, it's not April Fool's. The puzzle game will be added into WoW next Thursday, allowing players to kill time when they're on long, tedious tasks, like waiting for a raid or…
Gamasutra has an interesting interview up with some of PopCap's people — co-founder John Vechey, CEO David Roberts and PR director Garth Chouteau — talking about the PopCap model and structure and the casual market at large. It's a reasonably lengthy interview with a couple of gems contained within: