Pewdiepie has been on YouTube for about five years now. Inevitably, some fans who have stuck with him the entire way through now think they miss the “old” Pewdiepie. That’s why Pewdiepie took to YouTube last weekend to talk about how awful and amateurish his early days actually were.
Amnesia: The Dark Descent is regarded by many as one of the scariest games of all time. Now it has monster battling. Some of the monsters are furniture.
My hands are sweating. As I walk inside narrow metal hallways, I notice that I'm hearing things that, frankly, I'm not even sure are actually there. Hollow screeches. Faraway wails. It reminds me of seeing a shadow in the corner of your eyes, a darkness your sight never catches up with but that you're still convinced…
Come wander the dark, flickering hallways of Upsilon, the first environment video from Soma, the sci-fi horror game from the makers of Amnesia.
To get in the spirit of Halloween, Conan O'Brien checks out some scary PC games in the dark.
Soma, the next game from the folks behind Amnesia will be out in 2015 for PC and PlayStation 4, and it's a doozy—a sci-fi horror game starring a psychotic computer that sounds like an angrier GLaD0S. Here's the first bit of gameplay footage.
How freaky is the freaky computer? Well… watch this video all the way to the end. It's around a six or seven out of ten on the freakiness scale, I'd say.
The horror game Amnesia: A Machine For Pigs had its share of gruesome moments. But one scene, cut from the game for being too disgusting, would have overshadowed them all.
When Amnesia: A Machine for Pigs and Outlast launched a week apart from each other, I was not going to play them. I’m a wimp when it comes to getting scared, so the idea of subjecting myself to hours of cowering in the dark while terrifying creatures hunted me down? Please, not going to happen.
Chairs in Amnesia: A Machine for Pigs aren't essential parts of the game. They're actually pretty much useless—you can't even sit on them. But they are fun to mess around with. You can even get creative with them, and if you're really patient, you can pull off masterpieces like this one, carefully engineered by Steam…
In my review of Amnesia: A Machine for Pigs, I had a lot of fun identifying the game's many Nope Moments—the times when a half-open door or a darkened hallway were almost too foreboding. But of course, lots of games have lots of different Nope Moments, and we don't always overcome them.
Among the defining characteristics of the often-terrifying Amnesia games—as well as similar games like Slender and Outlast—is the fact that players are given no weapons. There's no way to defend yourself, no way to fight off the beasts that hunt you. That makes the game scarier, right? That's obvious... right? Hmm.
Some games are defined by a single place; others by a single character. Still other games are defined by action, by something you can do in the game itself. In its early goings, the horror game Amnesia: A Machine for Pigs is defined by a single word: Nope.
With each new year, it feels like I'm watching another horror series becomes less horrific. Resident Evil, Alien, and most recently, Dead Space. What started out as pure, hardcore horror becomes a fun, popcorn-munching good time.
In case you don't want to watch the first teaser trailer for Amnesia: A Machine for Pigs, let me summarize it for you: Pretty, pretty, pretty, pretty, oh god what is that? What the hell is that?!
Even by Humble Bundle standards, the Humble Bundle V contains some fantastic-ass games. Lookit that! Wow. They're all so great, in fact, that I'd be surprised if you haven't played pretty much all of them.
If you ask Frictional Games' developers, horror games haven't evolved much since the genre's late 1990s/early 2000s heyday where Silent Hill and Fatal Frame showed off just how scary a video game experience could be. Sure, titles like Dead Space and Frictional's own Amnesia capture new glory for the horror category…