Horror games have one simple purpose: scaring you. They’re fueled by long moments of tension which erupt in a brief explosion of fright, before it recedes and the terror sets in again. My favorite horror game ever, 2010’s Alan Wake, does things differently. It throws fright out the window, gives you every gun…
We already knew that Quantum Break would be hitting the Xbox One in April. But the next game from the creators of Max Payne is also coming to Windows, too. And if you pre-order the console version, you can get Quantum Break on PC for free.
Sometimes I feel like there are two Alan Wakes: There’s the game that actually exists, and the game that lives in our collective memory.
Fans of the original Alan Wake have long wondered why their hunger for creeptacular suspense-filled third-person action game goodness hasn’t been fed with a sequel. This week, they got more of a proper answer. And a new hope.
Pour yourself a damn fine cup of coffee and see how director David Lynch directly influenced 17 games, including Zelda: Link's Awakening, Silent Hills, and Life is Strange. Click annotations throughout to skip spoilers.
Batman: Arkham Origins by Auto Reply is one of this week's selection of 16 gaming wallpapers, including Child of Light, Dark Souls, and Skyrim featuring the Crysis Nanosuit Mod.
The next game from the makers of Alan Wake and Max Payne was one of the few games that Microsoft showed at the Xbox One reveal. But details were scant. Now, at today’s E3 press event, Remedy Entertainment’s Sam Lake showed a bigger glimpse of the game.
Sam Lake—you bastard child of Vincent Price and Stephen King—don't you ever change. Even when explaining the massive disappointment that was the distinct lack of Alan Wake 2 at yesterday’s Xbox One reveal, the guy who put words in Max Payne’s mouth still manages to come across as hypnotically charming.
Remedy Entertainment showed off a mind-warping glimpse into their next-game during today's Xbox event and it looks utterly stunning.
In mid-November, Quantic Dream registered the domain singularityps4.com, suggesting a title and system for the second of two games the Parisian developer is said to be developing for Sony. Despite Cage declaring a lack of enthusiasm for the next generation of consoles, it's been evident for a while his company is…
When it released for PC in February 2012, Alan Wake came with no mod tools. Developer Remedy Entertainment said tools wouldn't be released because of their complexity, and their dependence on third-party tools which would presumably require permissions or licenses.
A controller gets put down. A disc gets shelved next to dozens of others just like it. But, sometimes, the game lingers. It creeps into your sleep and live on in the backs of your eyelids, demanding ever more from you.
Comedy crew Mega64 are at their best when they're out in the wild harassing innocent bystanders with obscure video game jokes, so... yeah, this take on Remedy's Alan Wake is Mega64 at their best.
Warning, spoilers ahead, starting with the end of Casablanca:
Part of Panel Discussion's mission is to look at the ways and places where comics and video games intersect and here in Crossover, we'll be talking to game creators about the comics stories and creators who've shaped their sensibilities.
In our first installment, we hear from Remedy Entertainment's Mikki Rautalahti,…
After extending a collector's edition launch on Steam by a week, Remedy Entertainment has found a publisher for the boxed edition of its Alan Wake release for the PC.
Going into Alan Wake's American Nightmare, I'd worried that I hadn't played the DLC that followed the 2010 game that introduced Remedy's literary action hero. I loved the long-brewing Xbox 360 exclusive but, after months of never being able to slot in The Signal and The Writer add-ons, I'd decided to skip them after…
The PC version of the 2010 Xbox 360 exclusive Alan Wake has broken even in just two days, said a Remedy producer on the game's official forums.