His reason? “I had had it with Zombies walking through walls and figured that
Doom is a far more suitable engine to use.” Ouch.
Still, this guy’s made an admirable amount of progress, for a one-man project. According to him, so far,
DoomZ already has the following features:
day and night
weighted spawn points
animals
fires and cooking
water
refilling canteens
weapons
food
broken limbs
morphine
illness
temperature
getting wet
rain
helicopter spawns
exploding petrol stations
night vision
enterable buildings
smashable glass
That’s a lot, even if most of it looks… well, look at the inventory screen, for example.
Guy’s clearly not an artist (or he is, depending on your point of view) but visuals aside, it’s
DayZ in Doom. And it was done by this one guy. That’s pretty cool.
You can give
DoomZ a spin via its official page here. Or, if you just wanna look, here’s the demo video below:
DoomZ 11.0 [Robert Prest@YouTube,via r/dayz]
Questions? Comments? Contact the author of this post at andras-AT-kotaku-DOT-com.