Despite all those silly rumors about Diablo 4, Blizzard has made it clear that they see Diablo III as a live game that they want to keep updating and expanding for quite some time to come. Over the weekend, they made that even more clear.

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In addition to the big announcements—the Diablo 1 remake and the Necromancer character pack—Blizzard revealed a few smaller tweaks that should make Diablo III players happy (or at least less angry). A quick list of new things they’ll be adding to the game:

1) The Armory, which will let you store five character load-outs so you don’t have to keep manually swapping out all your skills and gear.

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2) Seasons on console — goddamn finally. As of 2017, PlayStation and Xbox players will be able to participate in the seasonal contests that PC players have been digging for a year now. In short, every season you can start a new “seasonal” character and compete to be the first to hit max level, among other challenges.

3) A new tab for crafting materials that will prevent them from taking up inventory slots.

4) Challenge Rifts — a new feature that’ll “snapshot an actual player’s build from the game each week and let everyone take it for a spin in a static dungeon”

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5) New zones. Says Blizzard: “The desolate, fog-enshrouded Moors have been occupied by armies and empires over time. Beneath them lies the Temple of the Firstborn – a place of evil unlike anything you’ve seen before.”

Outside of the Necromancer pack, all this stuff is going to be free, so it’s hard to complain. I mean, we could complain. But would anyone listen?