One of 2013's best surprises was the release of four unusual games for the Nintendo 3DS, all experimenting with a new style of multiplayer game little seen in the long history of interactive entertainment. The games were made by four Japanese studios, all overseen by Nintendo. Where did the games come from? Why were they made? And what's up with that 10-person StreetPass limit? Today, we have answers, straight from Nintendo HQ in Kyoto, Japan.
Some background: I'd been fascinated by the 3DS' four new StreetPass games--Mii Force, Flower Town, Monster Manor and Warrior's Way—and I wrote about how innovative I thought they were.