Zero Punctuation Wades Through MGS4

Click to view In this week's Zero Punctuation, Ben "Yahtzee" Croshaw takes on the PlayStation 3's great white-haired hope, Metal Gear Solid 4: Guns of the Patriots, and as I expected he pokes at all of the usual failings people tend to find with the series. Too many cutscenes, confusing plot twists, redundant dialogue, etc. To a point I have to agree with him. I played through the game myself this past weekend, and I have to say that had they not included the nifty camera swapping mechanic during mission briefings I would have fallen asleep at several points throughout the game. I did, however, find myself crying like a baby several times during the experience, though that could be attributed to the fact that I can be an oversensitive little bitch at times.

Zero Punctuation The Escapist]

DISCUSSION

Alex_Mexico
Alex_Mexico

@Capp:

What are YOU talking about? yes yes MGS4 has many cutscenes but 5x more than gameplay? please. Its a fact that there are 8 hours of non-interactive cutscenes in this 20 hour game (ppl say 20 but it took me almost 26). So even if you substract 20-8= 12, 12 hours of pure gampley is already more than many many whole action games out there (Uncharted, Gears of War, any Halo, etc) and thats only the single player.

Please, let's not exagerate!