Zelda's Temple of Time, Rebuilt in Unreal Engine 4

The Wii U might not get as many Unreal Engine 4 games as we'd like, and so animator Michael Eurek thought it would be a great idea to recreate the Temple of Time from the Legend of Zelda games, just to show how good an HD Zelda game would look like in 2014.


It took him 6 months using Maya, Z-brush and Photoshop, capturing the results in UE4:

And here's the original Temple of Time for comparison:

Illustration for article titled Zelda's Temple of Time, Rebuilt in Unreal Engine 4

Temple of Time [Vimeo]

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Why hasn't there been a Zelda clone for the PC/PS/XB?

3rd person action adventure, preferably with a strong story, with bright colors (I know, gasp!), no motion controls, minimum customization/inventory (just equipment, not clothes), medieval/fantasy setting... None of those things are foreign to PC/PS/XB games. I just can't think of a game that combined all of them.