Z.O.E. Not Too Soon, Kojima "Really Considering" It

Illustration for article titled Z.O.E. Not Too Soon, Kojima "Really Considering" It

Hideo Kojima might be making Metal Gear Solid games right now, but he's made other games in the past. Games like Zone of the Enders. But when will we get that game?


Kojima tells PlayStation.Blog.Europe:

A lot of [people] love Zone of the Enders, and we love the title as well, especially at Kojima Productions and we always want to create one for the next gens as well.

Of course, Kojuma Productions has a long list of things we want to bring out, and of course Zone of the Enders is one on the top of the list.

However, we have to manage staffing and work around projects therefore it's not going to be out too soon, but we are really considering it.

He also says that he wants to create an original title and he could produce Z.O.E.

Oh, and Kojima-san doesn't have to make Metal Gear Solid anymore. Kojima-san doesn't have to make Metal Gear Solid anymore. Kojima-san doesn't have to make Metal Gear Solid anymore. Kojima-san doesn't have to...

Kojima on Metal Gear Solid: Peace Walker [PlayStation.Blog.Europe via VG247]



I want me some more ZOE. The "Zero Shift" was one of the coolest combat effects ever, and was the closest I've felt in a video game to feeling like a superhero.

The other secondary weapons were awesome as well (vector cannon made me feel giddy), but warping around fast as you could blink, going all the way across a map section in a millisecond and appearing behind some poor sap as you plunge an energy sword into his back, just as you shift again and appear behind another enemy who was rushing over to help his ally... And all of this happening in a way that didn't make it confusing.

I expected something like this, especially when you were fighting Anubis and you are both warping around each other, to be extremely disorienting. But Kojima did it in a way that made you feel like you knew exactly where you were going to end up when you shifted, and that you never felt like you lost track of where you were before or after the shift. Fastest pace I've ever played in a game and didn't feel like I was just mashing buttons. Absolutely perfect.

Kojima-san, please, stop flogging the MGS horse and revive ZOE. It's too good of a series to just be left on the shelf like this. It's infinately more entertaining to me than Solid Snake EVER was, and it also has a story that hasn't been told in every minute detail that it's become stale. MGS has had so many games covering every detail of the characters' lives, it really has no where else to go.

But ZOE... I would love to get back in the pilot seat of the Mobile Frame Jehuty. [kotaku.com]