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You Know What Team Fortress 2 Needs? Guard Dogs

Illustration for article titled You Know What Team Fortress 2 Needs? Guard Dogs

There's a TF2 "Team Update" doing the rounds at the moment, which has people thinking a new class - guard dog - is being added to the game. It's not. But Valve have still given the concept the thumbs up!

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You can check out the user-made concept here, which has the dog acting as a support class, able to carry a harness on its back which can carry weapons, tools and supplies, like a rocket pack, cannons and a...jarate dispenser.

Completely game-breaking of course, but still, a neat way to think outside the box. Even Valve are impressed with the idea, with the creators receiving a letter from Saxton Hale himself, patting them on the back for their efforts.

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Illustration for article titled You Know What Team Fortress 2 Needs? Guard Dogs

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DISCUSSION

How is it unbalanced? Sure, the dog would be a smaller target, but it's not like the gun and bite damage, as well as the dog's health, can't be toned down appropriately. And obviously you could put limits on exactly how much ammo/health the dog can carry. I suppose you could have duos of Dog + Sniper whipping Jarate nonstop, but it has a limited range and presumably the taunt would take a little while.

The tracking ability seems a little cheap, since it could lead to A) targeted griefing of a player you hate, and B) even more anti-spy, which I think there's already enough of in the game.

Still, overall, I don't see how you'd immediately jump to the conclusion that the dog would be game-breaking.