So yes, purchasing every skin in the game with premium currency would cost thousands of dollars. But it’s not something that can be done. Time Krystals, the only of Mortal Kombat 11’s currencies that can be purchased with real money, can only be used towards the five rotating items in the Premium Shop or to purchase “easy fatality” tokens, the world’s most unnecessary shortcut. Time Krystals cannot unlock chests. They cannot level up a piece of equipment. They cannot unlock items directly from the character customization menu. They are incredibly limited.

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So why all the fuss? Because due to the way the Krypt is randomized and the slow pace at which in-game rewards are doled out, Mortal Kombat 11 feels like a game that wants more money. The hurdles in the way of getting any specific skin or piece of equipment leave a very cash grabby mobile game type of taste in players’ mouths. Why else would shit be so complicated to get, if not for the publisher or developer to be planning to offer an easy (but more wallet-straining) alternative?

There is no easy alternative at the moment, but Netherrealm is working to make progression less painful. While the developer has yet to respond to our inquiries on the matter, in a Kombat Kast on Twitch yesterday, the developer announced an upcoming patch will adjust the rate at which in-game rewards get doled out in players’ favor. Along with the tweaks, each player will receive 500,000 coins, 1,000 souls, 500 hearts and 1,000 Time Krystals, giving each of them plenty of currency to help hunt for those must-have items.

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Hopefully the extra currency and balance tweaks helps make Mortal Kombat 11’s Krypt and progression feel more like fun and less like shady chores.