You Can Summon Mr. Slave In The South Park RPG. He Does Unmentionable Things.

Illustration for article titled You Can Summon Mr. Slave In The South Park RPG. He Does Unmentionable Things.

I had the chance to check out upcoming role-playing game South Park: The Stick of Truth last night. It's ridiculous—think Paper Mario with hilarious South Park-style humor and what seems like it will be awesome RPG gameplay (as you might expect from developer Obsidian, the makers of Fallout: New Vegas and Neverwinter Nights 2, among other games).


The most absurd part of the very absurd demo for South Park: The Stick of Truth was the final scene, in which the producers showed us one of the game's boss battles. In this boss battle—which pits you against a goth kid dressed up as a vampire—you can use special abilities. One of those special abilities is to summon Mr. Slave, who avid series fans might remember as schoolteacher Mr. Garrison's S&M-loving boyfriend. It's a very accurate summon.

If you saw the episode with Lemmiwinks, you might know where this is going.

See, when you summon Mr. Slave in this battle, he gets on top of the goth vampire and... inhales. With his... bottom. Basically, your enemy disappears and Mr. Slave has to walk funny for a while.

The ability is called "Wrecked'em."

I'll have more coverage on South Park: The Stick of Truth, which will be out next March for Xbox 360, PlayStation 3, and PC, later this week.


I take it whoever wrote this game was also responsible for some of the stuff in Fallout 2. You know, the game where you get sodomized by a super mutant and has a minor quest where you need to find a blow-up doll for a ghoul. And you can pay a prostitute to do something special for Lenny or Marcus. Probably the same guy responsible for New Vegas' Mr Fisto.

Speaking of New Vegas, remember that time when a troll made a Mole Rat Breast mod and then it got endorsed so much at New Vegas Nexus that it became the Mod of The month before getting deleted?