XCOM's Big Fall Expansion In Glorious, Robo-Punching Action

This November, Kotaku game-of-the-year-winner XCOM: Enemy Unknown is getting its first substantial expansion, Enemy Within. It'll feature a bunch of new abilities, weapons, enemies, and other changes. It sounds really good.

With this new trailer, we can see that it looks pretty good, too. Mech soldiers, genetically enhanced soldiers, the new "Mechtoid" enemy, as well as a new teleporting, invisible enemy that is apparently called a "Seeker." Also, at the end of the trailer you can watch a mech soldier fight a Mechtoid, culminating with an extend-o-punch straight out of Pacific Rim.


(Which, yes, while this goes a bit beyond my anime-cred, that rocket-punch in Pacific Rim was an homage to Mazinger Z, but it's the thought, and massive robo-punch, that counts.) Enemy Within will be out on November 12 for PC and consoles. I'm pumped.

Share This Story

Get our newsletter


Scooby Doo

So like I thought then, no story expansion at all.

Sorry but for price will be sold at which equates to that relative to entire new game, the only thing that qualifies it for that price is the tag/branding alone of "expansion" but only 50% of what I deem an expansion is present.

As such I'll pick up when it's on sale for 50% off the initial price. An expansion to me includes not only technical, game mechanic expansion or replacement like new soldiers, new weapons, new maps, features and options but also expansion of the story.

In my opinion it's only one step above an item pack DLC at the moment combined with a patch for changing game play mechanics. So no, not worth price of entire new game for that alone in my opinion...wasted opportunity as far as I am concerned by 2K.

Even Blizzards Diablo 3 'expansion' expanded not only on the game play features like this one does but also expands on the story so that one is worthy of the name expansion...this one to me is not and this goes hand in hand with pricing reflected in how much I am willing to pay.