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XCOM‘s Big Fall Expansion In Glorious, Robo-Punching Action

This November, Kotaku game-of-the-year-winner XCOM: Enemy Unknown is getting its first substantial expansion, Enemy Within. It’ll feature a bunch of new abilities, weapons, enemies, and other changes. It sounds really good

https://kotaku.com/xcom-enemy-unknown-gets-its-first-major-expansion-this-1175378649

With this new trailer, we can see that it looks pretty good, too. Mech soldiers, genetically enhanced soldiers, the new “Mechtoid” enemy, as well as a new teleporting, invisible enemy that is apparently called a “Seeker.” Also, at the end of the trailer you can watch a mech soldier fight a Mechtoid, culminating with an extend-o-punch straight out of Pacific Rim.

(Which, yes, while this goes a bit beyond my anime-cred, that rocket-punch in Pacific Rim was an homage to Mazinger Z, but it’s the thought, and massive robo-punch, that counts.) Enemy Within will be out on November 12 for PC and consoles. I’m pumped.

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