Xbox Live Studios boss Jerry Johnson has revealed that the Xbox 360's voice chat feature is in for an upgrade, aimed at improving the quality of player-to-player communication over Xbox Live.
"The codec we used when we first launched was a low bit rate codec and we stuck with that", he said at the Edinburgh Interactive Festival, as reported on Eurogamer.
"We launched and we said we required broadband. We required a 64k connection, which not many people think of as broadband any longer. But that was the minimum requirement to run the service at the time."
"It's time for us to move on. Especially if we want to think about broadening - a crackly headset on the top of your head – not what people think of when they talk about popular entertainment."
Great. So come November, I'll be able to hear someone call me a misguided racial epithet or question my sexuality in even clearer detail? Uh, thanks...?
Xbox headset sound quality to improve [Eurogamer]