Would You Prefer Fan-Made DLC Instead?

Illustration for article titled Would You Prefer Fan-Made DLC Instead?

While official DLC is growing increasingly ridiculous in the way it fragments a video game, it would be wrong to write off the entire concept just because some publishers want to fuck you over for money.

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Take fan-made content, for example! A group of European fans of adorable football sim Inazuma Eleven 2 have put together a "Remastered Version" update of the game, which reverts much of the title's localisation (changing names from Western ones back into the original Japanese, for example) and also adds new characters.

Like Professor Layton.

Being an unofficial update it's neither endorsed by developers Level 5 or particularly easy to install, but if you're comfortable dropping your legally-purchased version onto a PC, you can grab it from the link below.

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Inazuma Eleven 2: Blizzard - Remastered Version [GBATemp, via Tiny Cartridge]

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DISCUSSION

Didn't Epic release some of the mods created for UT3's PC version on the PS3 version?

I think porting content like that, or actively supporting community-created content, whether mods or maps or other content, is always good, as long as it's clearly marked as such user-created.

On the other hand, bug fixes or general interface improvements gleaned from the community are more than just good to have – they're vital. They should be added and credited as much as makes sense.