Why Star Fox 64 3D Didn't Have Online

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The Nintendo 3DS does online pretty damn well. All the experiences I've enjoyed so far have been the best online Nintendo experiences I've ever had. One game I won't be able to put through the online paces is Star Fox 64 3D, a 3DS Star Fox 64 remake.


Nintendo's Yusuke Amano, who coordinated the project between Nintendo and Q-Games, said that he plays many online first-person shooters. "This leads me to think that just making multiplayer parts of existing games playable online isn't enough to create a satisfying experience for users," Amano told the Official Nintendo Magazine. "The popular online games work in lots of things, so they play well online—and if we wanted to satisfy everyone who bought the game, the costs required for including online support would be vast."

As the Official Nintendo Magazine pointed out, the issue wasn't only cost. It was time.

"For this project what we needed to do was use Star Fox to provide users with a game that shows the appeal of Nintendo 3DS as quickly as possible," said Amano. "We put a lot of effort into the graphics, and if we had included online support then we couldn't have reached this level in the time allowed."

Better to do something right than half-ass it. I'd rather have Q-Games and Nintendo focus on what they can deliver in time than what they cannot.

Besides, the game does have local multiplayer with new features. Take heart in that.


Nintendo: Why Star Fox 64 3D isn't online [ONM]

(Top photo: @shibuyatsutayaG | Twitpic)

You can contact Brian Ashcraft, the author of this post, at bashcraft@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.



Could they not have just saving the industry speak and just say its was because its a cheap, rushed-port?

Note I'm not nessesarily saying its a bad game or anything, just not as good as it could of been.