Who’s Your Favorite Game Character Of 2017?

Illustration for article titled Who’s Your Favorite Game Character Of 2017?

There were so many great games in 2017 with fantastic stories and equally great characters.


Persona 5’s entire ensemble added something to the gripping narrative and I found myself sympathizing with all of their plights. Nier: Automata had an amazing cast of robots who were memorable and fascinating, even if most of them ended up suffering miserably. There were really interesting NPCs in The Legend of Zelda: Breath of the Wild that I really loved, from the flower guardian, Magda, to Kilton and his monster wares, and of course, our favorite child, Hunnie. Horizon Dawn’s Aloy, Wolfenstein II’s William “B.J.” Blazkowicz, and even The Last Guardian’s huge animal friend, Trico, are just some more great characters. And of course, it’s always a nostalgic reunion to hang with Mario and company in Super Mario Odyssey as well as Mario + Rabbids Kingdom Battle.

That’s not to mention all the retrogames I revisited this past year. Getting to spend time with Chrono Trigger’s crew over a campfire was one of the most meditative and thoughtful experiences I’ve had. Phantasy Star IV had an amazing series of adventurers that was the perfect end to one of the most underrated series in gaming. It was also hilarious getting to replay Conker’s Bad Fur Day with the character’s ribald and vulgar humor all over again.

The question today, Kotaku readers: Who was your favorite game character of 2017?

Peter Tieryas is the author of Mecha Samurai Empire & Cyber Shogun Revolution (Penguin RH). He's written for Kotaku, IGN, & Verge. He was an artist at Sony Pictures & Technical Writer for LucasArts.


Mortal Dictata

Aloy from Horizon: Zero Dawn

Unlike the vast multitude of characters from gaming she actually came across as a real person. Inquisitive and caring as a heroine but also suffering from a stubborn streak and an awareness that people used her for the simplest of tasks.

While few stood out as truly memorable because of their low screentime most of the characters in the game came across as people.

Except that cult leader. He was an out of place pastiche of pantomime villain.

An honourable mention however would be the squadmates in ME: Andromeda who were actually quite an interesting bag of characters compared to previous games where they were very samey (http://observationdeck.kinja.com/while-mass-effect-andromeda-got-many-things-wrong-it-1793974556).