Illustration for article titled What People Used To Say About The Original PlayStation

Everyone's talking about the PS4. There are details popping up. Dates being announced. Hell, even mock-ups being created. So why don't we take a break from all that, and check out what they used to say about the very first PlayStation? Let's take a look!


  • "PlayStation will run games made by Sony and others that feature advanced three-dimensional graphics on compact disc. A lot of people think PlayStation will be a big hit."
  • Nina Munk: Once more into the breach; Forbes, September 11, 1995.

Those people were right.

  • "Hook the new Sony PlayStation up to the family TV and watch as the samurai in Battle Arena Toshinden display a fluidity that far outstrips that of the Sega Saturn's Virtua Fighter game. Or strap into a 'starfighter' in Total Eclipse Turbo and zoom through steep ravines rather than along the flat, rolling screens of the old 16-bit game machines."
  • Laura Evenson: PlayStation Is a Whole New Game; The San Francisco Chronicle, September 9, 1995.

Yeah, take that, Sega. And you too, 16-bit game machines. There's a new sheriff in town.

  • When they beg you to buy it for them, your kids will tell you that PlayStation is really cool. They'll be right. (...) It has an unusual feature that kids will love: a back-up memory card, which lets you save game statistics even when the machine is turned off.
  • Roy Bassave: More Fun and Games: Sony's PlayStation Out; The Miami Herald, September 8, 1995.

When it's turned off? Jaw, meet floor.

  • How different is 32-bit from 16-bit? Totally. The PlayStation alone is capable of generating a variety of wild effects, such as light sourcing, gourand shading, weather, smoke and fog as easily as the sound chips create Dolby Surround Sound.
  • Brian Steiner: Zap! New Video Games Go High-Tech; Charlotte Observer, September 17, 1995.

That's a lot of bits. Like, totally.

  • Graphics are absolutely beautiful, and the game segues from the FMV clips to the actual game-play seamlessly. All I want to know is: why do they call it 'Final Fantasy VII'? If it's really a FINAL fantasy, shouldn't there only be one?
  • Jeff Kapalka: FFVII Rocks!; The Post-Standard, September 28, 1997.

Oh, Jeff Kapalka. If only you knew. If only.

  • After 11 years and over 100 million PlayStations sold, Sony is finally ending production on the console powerhouse that changed gaming forever. The one I got for Christmas in '96 is still kickin'!
  • Michael McWhertor: Sony Ends PlayStation Production; Kotaku, March 26, 2006.

The PlayStation: tough as nails. Sony probably didn't want the PS3 to compete with it. With good reason.


So, dear readers, do you remember the PlayStation fondly? Have any wacky 32-bit adventures to share? Tell us all about them below.

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