Did a purchase by mega-publisher Activision have an adverse effect on the culture of Bizarre Creations, the developers of the Project Gotham series?
"We weren't an independent studio making ‘our' games anymore – we were making games to fill slots", Bizarre's former creative director Martyn Chudley tells Edge. "Although we did all believe in them, they were more the products of committees and analysts. The culture we'd worked on for so long gradually eroded just enough so that it wasn't ‘ours' anymore."
That's a yes, then.