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What does it mean to make a game, practically all by yourself, for years and years? Why would someone use their savings and energy to push a game out into the world? This mini-documentary about the making of Gravity Ghost gives some answers and insight to those questions.

https://kotaku.com/indie-take-on-super-mario-galaxy-is-pretty-good-1682049538

https://www.youtube.com/watch?v=eSMjkA1Ndms


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