In Final Fantasy XV, you push boyband-haired protagonist Noctis through the city of Altissia just to get a glimpse of a Vivienne Westwood bridal couture dress, which heroine Lady Lunafreya is meant to get married in. As rain falls, Noctis, Prompto, and Ignis stare at the Westwood store window with their hands on the hips of their black jeans.
âEveryone looks so happy,â Prompto says. âAnd itâs all because of this one dress.â
British designer Vivienne Westwood, who died at 81 years old on December 29 of last year, was the âmother of punk,â a tough climate activist, and unrepentant tease. Her inclusion in Final Fantasy XVâs somewhat notorious product placement was a welcome easter egg to meâher bridal couture played a similar role in the Sex and the City movieâand the gameâs art director Yusuke Naora remembers collaborating on the dress as âa good memory,â a translation of his recent tweetsays.
Like me, some nerdy girlsânontraditional fans of what the past 15 years of The Big Bang Theory decided is geek culture like video games, manga, computers, etc.âcan recognize Westwood better by the softness of her 18th century-inspired clothing. Every time we see it in games, manga, or anime, itâs a counterculture fashion lighthouse, something to stir us, hopefully, toward gaming salvation.
ââI think Iâm the only one who is original,ââ Westwood said to the New York Times in 1999. âI donât see anyone doing anything that doesnât come from me.ââ
Feeling unique in a traditionally male-dominated space, nerdy girls naturally want a taste of that originality. Salon wrote in 2007 that gamers are generalized as (Iâd add male) âteenagers unhealthily enraptured with murder and mayhem.â That was during the 2000âs peak of âgeek chicââwhen heavy black frame glasses, unkempt hair, and graphic tees with Master Chief on them demonstrated sartorial intention. Remember when comic book obsessive Seth Cohen inspired guys by being a stealth dreamboat on The O.C.?
Girls never got a geek renaissance, but now, we can dress ourselves in Westwood. We take notes on her V-shaped corsets, like the ones she made in 1990, with muted prints of Rococo François Boucher paintings across the chest. In 2021, it seemed like every counterculture girl adorned herself with Westwood chokers, three strands of pearls joined by a glittering, stately SaturnâWestwoodâs orb logo. Today, you commonly find women using Westwood to build video game-inspired outfits, or storing their Westwood accessories among their anime collection
âI think what makes Westwoodâs style so adaptable to video games and anime is that itâs got bold color, layers, movement, and adaptability,â fashion historian and fantasy author Natania Barron told me over email. âIt also feels lived-in. So, as customization becomes more and more of a possibility in video games, you can create similar styles that give a real sense of place and tone in a few broad strokes.â
Westwoodâs 1994 fall ready-to-wear collection had models in colorful Hunter x Hunter-type headwear: clownish hats with orange pom-poms on the tip like a lethargic fishtail. Her clothes can be villainously funny, too, steam-pressed commedia dellâarte for women who still want to breathe deep and be unmistakable. In that same collection, Westwood showed white fur shrugs peeled off to reveal a model wearing only a pearl choker, tights, and white fur diaper underneath, like a bizarre One Punch Man evildoer. Her clothes donât lend themselves easily to the mold the stereotypical nerd created for women in his spaceâbreasts bigger than her head, ideally covered by a bikini ready to snap.
But thatâs what might make them so appealing. Westwoodâs clothing has been transferred block-by-block to Animal Crossing, and âI think you see a lot of Westwood in the Borderlands games, for sure,â Barron said. âThat mix of old and new, and Westwoodâs love of using historic costumes with new materials just feels like a totally natural fit.â
More broadly in nerd culture, you can find Westwood in Grimesâ galactic music videos, Skyrim reminiscent photoshoots, and the majority of recognizable fashion in Ai Yazawaâs 2000âs manga series and anime Nana. So much so, that the seriesâ diehard fans (myself included) equate buying Westwood to buying âNana merch.â
Kera Magazine: Vivienne Westwood Product Showcase (2003) pic.twitter.com/V9x8O6DHYD
— GORDON (@VisualNostalgia) November 6, 2021
When games and anime embrace Westwoodâs insolent womenswear, femme community members get an aesthetic to finally identify with. Our options suddenly balloon from either a The Last of Us jeans and t-shirt or Bayonetta bondage gear to something more individual. Artistic. And like Westwood, who famously dressed the Sex Pistols, could be mean in interviews, and shaved her head at age 72 to protest climate change, nerdy girls might like to think of ourselves as punk. At least, I think we have reason to.
Geek chic prevailed a few years before geek guys tried to crack a changing, expanding fan identity with GamerGate, âostensibly […] a reclamation of the term âgamerâ,â but mostly âknotted in conspiracy theoriesâ and harassing women in the industry, Stephen Totilo wrote for Kotaku in 2014
Nearly a decade later, some things have changed. The 48% of female-identifying gamers in the U.S. and rise of inclusive gaming spaces certainly point to âgamerâ being a more malleable term, but sexism is a stubborn goat. Being a woman in gaming can sometimes feel like being accidentally political. Westwoodâs spoofing of courtly, old Britainâcorsets, pearls, Saturnâs ring dangling peacefully amid rhinestones on our necksâfits right in. Though sheâs gone, her timeless influence on gaming and geek culture at large canât be unlaced.
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