Unreal Engine Puts BP Oil Spill Into Perspective

Initial estimates had the amount of oil spilling into the Gulf of Mexico at 25,000 barrels a day. This clip, made using the same engine that powers many of today's biggest games, shows how much oil that really is.

And that's only 25,000. When you consider that, a few months later, the best guess is that the total is at least twice that amount, things get really scary.

[via Gizmodo]


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David Sharpe

He must have a good rig.