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The Vita’s Super Monkey Ball: Banana Splits Is Still in its Experimental Stage
I think the people at Sega are proud that Super Monkey Ball has joined Ridge Racer as a series that is essentially a lock to get a new game when new gaming hardware comes out. But what new stuff is there to do with each Monkey Ball roll-out? On the 3DS, they put the series…
By Stephen Totilo Published October 12, 2011 -
Tilting, Swiping and Tapping My Way Through A Bit Of Rhythm Thief
Sega’s upcoming 3DS rhythm game, Rhythm Thief, is a fun mash-up of music, mini games and colorful animation. It’s a little bit Elite Beat Agent, a little bit Rhythm Heaven.You play as the Rhythm Thief as you dance fight your way through Paris stealing treasures and fighting enemies with your cool moves. The whole game…
By Brian Crecente Published October 12, 2011 -
Finally, A Game For Girls!
Oh, those pretty little dears. Are you a lady? Then finally there’s a game for you! While too many games are pretending that ladies enjoy the same things as men, like shooting, building cities or exploring alien worlds, Lady Popular properly recognises what it is that makes a true, strong, independent lady: shopping, hairstyles, and…
John Walker | Rock Paper Shotgun Published October 12, 2011 -
How PopCap “Acquired” EA
At GDC online this morning, PopCap co-founder John Vechey gave a keynote in which he discussed PopCap evolution from a PC game company into a social game company, and how embracing change has allowed them to grow and thrive in a shifting industry. The largest change, he said, came from PopCap’s acquisition by EA earlier…
By Kirk Hamilton Published October 12, 2011 -
Burnout Crash for iOS Lets You Touch the Carnage
Released as a downloadable for PlayStation Network and Xbox Live, Burnout Crash took the popular destructive mode from the racing series and spun it out into a pinball-style explosion orgy. Now EA’s rolling out a portable version of Crash for iPad, iPad 2 and iPhone 4. You’ll get finger-friendly automotive action and Autolog social networking…
By Evan Narcisse Published October 12, 2011 -
Ugly, Brutal, and Strangely Satisfying, The Cursed Crusade Hits Me Where It Hurts
Necessary roughness A little-known title from an unproven developer being released at the budget price of $39.99, The Cursed Crusade doesn’t seem to have a lot going for it, but in the ringing of an iron mace against an enemy’s plate-covered head, I found promise. Set in the time of the fourth crusade, The Cursed…
By Mike Fahey Published October 12, 2011 -
Get a Gander at Goldeneye 007: Reloaded‘s Multiplayer
Activision’s hoping the multiplayer golden goose will lay a golden gun one more time with the impending release of Goldeneye 007: Reloaded, the shinier PS3 and Xbox 360 version the game that came out last year for the Wii So what does the hi-def version of a modern-day Goldeneye look like? Feast your eyes, agents.…
By Evan Narcisse Published October 12, 2011 -
Does This Video Answer Your Mass Effect 3 Co-Op Multiplayer Questions?
In this very special episode of BioWare Pulse, Mass Effect 3 executive producer Casey Hudson explains the game’s co-op multiplayer system just like he did on Monday, only with pictures. Who doesn’t love pictures? In case the text was too hard for you to absorb, BioWare threw together this episode of their internet video series…
By Mike Fahey Published October 12, 2011 -
How A Classic MMO Survived A Disastrous Launch
Ten years ago, I began my career in the gaming industry by signing on to help with the imminent launch of Dark Age of Camelot. That game and its team still holds a special place in my heart, though most of the founders from that day have went their seperate ways. Matt Firor, the original…
Matt Firor | Broken Toys Published October 12, 2011 -
Here Come the 8-Core AMD Bulldozer-Powered Gaming PCs
AMD launched its new FX line of processors today, and two gaming hardware builders have already jumped at the chance to provide the world’s first gaming rig powered by a native 8-core desktop processor. Utilizing AMD’s Bulldozer multi-core architecture, the new FX series of AMD CPUs sets its sights on high-end PC gaming, with up…
By Mike Fahey Published October 12, 2011 -
There’s One Sure Way to Get Into the Tribes: Ascend Closed Beta
If you’re anything like Joel and I, you’d really like to get into next month’s closed beta for free-to-play online multiplayer shooter Tribes: Ascend. If camping out in front of Hi-Rez Studios until they let you in isn’t an option, you can always drop $30 for the beta-guaranteed VIP preorder package. My plan is to…
By Mike Fahey Published October 12, 2011 -
This is What Three Generations of Sonic Look Like on PC
Yesterday Sega finally confirmed the long-rumored PC digital download version of the era-crossing Sonic Generations, and this is what that looks like. The PC version of Sonic Generations, like its console counterparts, will support 1080p graphics and full stereoscopic 3D. It will also support sitting at your desk, alt-tabbing between hedgehog goodness and Excel spreadsheets,…
By Mike Fahey Published October 12, 2011 -
The Legend of Zelda Hops to the iPhone, At Least Until Nintendo Finds Out
The chances of Nintendo ever bringing The Legend of Zelda series to iOS are slim to none, so iTunes seller Scott Avy brought Link to the iPhone himself. Ultimate iZelda Climb, available now on iTunes for $.99, is actually two rip-offs in one. First we’ve got the direct Nintendo swipe of what looks to be…
By Mike Fahey Published October 12, 2011 -
Get Your Spiky Tentacles All Over Prototype 2 at New York Comic-Con
The first Prototype game turned pretty much turned New York City into a giant, smoking pile of rubble infected with genetic abominations. So, of course, it makes sense to hype up next year’s sequel at the Big Apple’s premier nerdfest. Developers Radical Entertainment will be unveiling two playable levels at the con, as well as…
By Evan Narcisse Published October 12, 2011 -
What Zelda Is
I got a message from a reader the other day. He noticed that I write a lot of articles about Zelda games (like this one and this one, both about the new Zelda, Skyward Sword). He needed my help. “A lot of my friends are into Zelda,” he wrote to me. “Because I don’t actually…
By Stephen Totilo Published October 12, 2011 -
Rage Viewed from the Inside and the Underside
There appears to be a number of ways to drop yourself beneath the skin of Rage. This one, by hidden rebel elevator, seems the most convenient. You can contact Brian Crecente, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.
By Brian Crecente Published October 12, 2011 -
Admit It, Some of the Games You Love Are Complete Shit
Commeter GeshGa is willing to admit he really loves Aquaman: Battle for Atlantis if you’ll admit to loving similarly crap games in today’s Speak Up on Kotaku. It’s very easy to come up with ‘Games that everyone likes but I hate’ lists – for example: Final Fantasy, Halo, Gears of War. See? What’s more difficult…
By Mike Fahey Published October 12, 2011 -
How to Unlock Halo’s Warthog In Forza 4
Despite the fact you can’t drive it in the game, Forza 4 includes a Warthog from the Halo series, viewable in the game’s gorgeous Autovista mode. If getting access to this is the first thing you plan on doing, well, here’s how you do it. Autovista is a time-destroying new feature of the game that…
By Luke Plunkett Published October 12, 2011 -
These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark
Shinobi isn’t just a wonderful throw-back to the classic, painfully hard Shinobi of the 80s, it’s also a game with a surprisingly long, surprisingly humorous list of achievements. Here’s a few I jotted down following a play session with the upcoming 3DS game. Two left feet: Fall into a pit. Not in the face: Killed…
By Brian Crecente Published October 12, 2011 -
Talk Amongst Yourselves
Hello Kotaku readership, how are you? I hope all of your lives are staying interesting, especially the gaming aspect. With all the recent and approaching game releases, there’s plenty to keep you occupied! Please sit back, relax, and take this time to talk amongst yourselves! I would like to again thank Shadoroch for today’s TAYpic,…
By Matthew Buzzi Published October 12, 2011