That’s stuff that could have been handled by menus or secondary commands, and become a tiresome chore about five minutes in, but the way it’s taken care of here with only the mouse and left button is incredibly elegant. Indeed building might be too fun in Two Point Hospital, as some of the nerdier aspects of the game can be too easily neglected in favour of aligning water fountains and installing snack machines.

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There’s all the trappings here of a more serious strategy game, with wages, staff training, hiring (and firing) decisions to make, equipment upgrades, challenges being issues...and yet that stuff can often feel like noise in the background, an annoyance that you know is there but rarely boils over into something that warrants any serious time or attention

I’m not sure whether that’s just because the game is easy or if there’s just not enough punishment for running a hospital into the ground to make sensible bookkeeping a necessity, but anyone who wants an administrative challenge, and not just a construction one, might find Two Point Hospital a little light.

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Everyone else though, who are just here for bad jokes and the joy of building, will find this one of the best game of its type in years.