Dungeons & Dragons is no longer a basement sport. It took 40 years, but now, in 2017, Dungeons & Dragons has emerged from its cultural cavern as the video platforms Twitch and YouTube help players bring their intimate D&D games to the public realmâincluding Overwatch voice actor Matt Mercer, whose Twitch show Critical Role has become one of the most public D&D games ever.
Every week, 30,000 viewers tune in to watch Mercerâwho, in addition to playing Overwatchâs McCree has also voiced Resident Evilâs Leon Kennedyârun Critical Roleâs adventuring party live. Two years ago, production company Geek & Sundryâs founder Felicia Day approached Mercer, along with a half dozen professional voice actors like Travis Willingham (Marvelâs Thor) and Marisha Ray (Friday the 13thâs A.J. Mason), about live-streaming their home D&D game. Today, Critical Role celebrates its 100th episode and announced its new podcast
âWe didnât enter this space with the intent of streaming our D&D game,â Mercer told me yesterday. âIt was kind of an untested realm.â Prior to Critical Role, the players got together once every few weeks for a D&D marathon where, Mercer says, theyâd âmake mimosas and wear pajamas and play until it got dark outside, and then some.â
The decision to livestream their games was helped by the 2014 release of the 5th edition of D&D, which made D&Dâs ruleset more approachable and, therefore, watchable. Publisher Wizards of the Coast streamlined the tangled stats and dice-rolls that intimidated potential fans. Mercer calls D&Dâs 5th edition an âimprovisational storytelling engine for the everyman.â He went on to say, âThis edition is the most accessible and easy for an audience to engage in. They donât have to understand the logistics of dice rolls. They donât have seven million prestige classes.â
Each week for three hours, Critical Roleâs voice actors-slash-players role-play the hell out of their half-elves and bards in a sort of live fantasy improv. A dramatized, high-action trailer prefaces each episode, showcasing each player in their characterâs sword-and-sworcery garb. They use ridiculous, silly voices, which balance out serious moments of deep sincerity and moral ambiguity, like when the partyâs sibling half-elves struggle with their mixed racial backgrounds. As a result, those fans have drawn Critical Role playersâ characters, composed music for the show, written fanfiction and, of course, penned vicious blogs when things donât go their way.
Marisha Ray, who plays a half-elf druid, has occasionally had to step away from the internet when fans respond to the campaignâs heavier topics. Most recently, the NPC Taryonâs storyline had him questioning his sexuality. Overshadowing that was Taryonâs father, who didnât approve. For some fans, and especially ones who had come out to their parents, this subplot meant a lot, but others disapproved of the topic or of playersâ jokes made around it. One Reddit thread about Taryonâs sexuality garnered nearly 200 comments. Countless Twitch chat messages reacted as in-game conversations unfolded live.
Ray told me fan discussions get heated because plot points touch âvery real-life, relatable moments that sometimes the audience doesnât agree with us on. But you canât deny itâs not a part of everyday life.â She embraces it: âEven if the audience gets upset or emotionally invested to the point where itâs visceral, you still have to take a step backâthat thatâs kind of incredible. Itâs a D&D game that moved someone that much.â