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Turning Your Life Around After Six Years of WoW Is No Small Task

Luckily, that didn't stop Anthony Rosner.

We have featured Rosner once before, when, in his short film, he talked about how isolated he became during his years of playing World of Warcraft. And now, he's here to tell us what happened since then, in his trademark, tongue-in-cheek style: how he faced the release of WoW's new expansion, The Mists of Pandaria, and how his first video, which earned him considerable popularity, helped change his outlook on life.


It is an inspirational tale, for sure. We're gamers—many of us, at any point, could come to face a situation where our hobby threatens to take over our lives. Rosner's example shows that if it does happen, there is a way to regain control—if you're willing to work for it.


IRL 2.0 In Moderation [YouTube]

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This is why I have such a hard time getting into MMOs.

I'll start one. Play it for a while. A little momentum starts up. Once I reach level 10-20 or so, I suddenly realize that this game is sucking me in, and that if I allow it to it will be difficult to retreat from. I stop playing entirely.

I'm afraid of the commitment. You can't just pause an MMO and go do something else. There are other people there. If you're in a party, those people see you as a helpful asset. To stop playing is to let them down. You could just solo, but most MMOs subtly discourage soloing. The best stuff is gotten by partying up. You'll level up faster. The social aspects are addictive.

Everquest Next has been announced, and it has me afraid. Very afraid. Why? Because it looks freaking awesome.

I like the idea of MMOs, and do enjoy playing them until I run scared. Does anyone know of an MMO that is fun, easy to solo, easy to play casually, and easy to walk away from without feeling pangs of guilt?