We'd always thought Torchlight, the game that many have generously labelled as simply being inspired by Diablo, had been a cult hit for developers Runic. Thing is, 500,000 copies sold isn't a cult hit. It's a hit.


The developers sent word yesterday that the game had passed the half a million sales milestone, helped along no doubt by a retail release earlier this year (it had previously been downloadable-only), as well as shopfront distribution in Europe.

Well played, Runic. The game thoroughly deserves it, and with a Mac release now doubling the title's platform availability, things are only looking up, for both the game and the developer.

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