This has been a really weird year for me and video games. I spent loads of my free time playing a laughing stock. I bounced off two of 2022’s biggest blockbusters, certainties on so many other peopleâs GOTY lists, because theyâre just not for me. And I found, in the unlikeliest of places (some old games and expansions), some of my favourite experiences in years.
Iâd say that was weird, but then weâre living in weird times. A global pandemic, shifting goalposts and a market (or the top end of it, at least) that is locked into a death spiral have all combined to reshape video games from top to bottom, changing the way we play games, what we pay for them and the kinds of games we end up getting our hands on.
So yeah, itâs a little odd that out of the hundreds of games I played in 2022 my list of favourites includes a game released in 2020, a game released in 2021 and not one but two major expansions. But hey, thatâs video games in 2022, baby.
Below youâll find a list of the nine best games I played in 2022, accompanied by relevant excerpts from the reviews or impressions I wrote about them. Theyâre in no particular order (but if you must know my 2022 GOTY, itâs the one I called âGOTYâ back in May, and played nothing afterwards that changed my mind).

LOST JUDGMENT: THE KAITO FILES
This was an expansion, not a game, which may disqualify it from a lot of lists, but not mine!
https://twitter.com/embed/status/1522093105952223233
Basically, everything here is the same as Lost Judgment, a game I loved. Thereâs just less of it. I wasnât expecting a new Yakuza experience so soon after the last, so to get a chance to dip back in briefly for a refresherâand enjoy almost every second of my brief time with itâwas a lovely surprise. More Yakuza side orders, please!

SIGNALIS
Most games here were a known commodity, stuff I had been looking forward to or otherwise expecting to be good. Signalis came out of nowhere.
Itâs plodding, itâs brutal, itâs unnerving without venturing too far into outright horror, and Iâm absolutely loving everything about it. I love the animation, as your android paces cautiously through the hallways, or smoothly loads another clip into her firearm. I love the way the world design somehow presents Japanese sci-fi with an East German twist. I love the writing, which sees the story unfold in the traditional âfragments of notes left throughout the worldâ kind of way, only done to perfection. And I love the sound design, some of the starkest youâll come across this year, making it an absolute must to play with headphones.

WARHAMMER 40,000: CHAOS GATE – DAEMONHUNTERS
I donât often deal in extremes here in my end of year lists, but this game had the worse name of 2022. As confusing and impenetrable as the seriesâ lore it is based on. Yet itâs also one of the absolute best games of 2022, one of the most polished and enjoyable turn-based tactics games you can enjoy this side of XCOM (a game this borrows from heavily)
Iâve had a better time with Daemonhunters than I have in a long time with 40K, maybe even since Space Marine, its combination of tactical brillianceâno matter how much of it is borrowedâand an understanding of the license making this a great game for 40K fans, a great game for turn-based tactics fans and perfection for anyone finding themselves trapped at the point those two venn diagrams overlap.

OLD WORLD
This game first came out in 2020, then left Early Access in 2021, but didnât land on Steam until 2022, so I used that as an excuse to write some impressions of it back in May. Iâm using that same excuse now to put it on this list.
Weâve seen a number of big 4X releases in recent years. Civilization VI, Endless Legend and Humankind, just to name a few of the most prominent. Old World is better than any of them. Itâs focused, itâs confident, itâs smart and builds on the 4X genre in ways that are some of the most interesting Iâve seen in years.

STRAY
I loved almost every second I spent with Stray, not because you were a cat, or for any of its frustrating stealth and action sequences, but because it was the best adventure gameâwith one of the most fully-realised worldsâof 2022.
The joy here comes in their craft, in their design. While all three are part of a single worldâone that is itself walled-in, and which we glimpse at the gameâs conclusion in a wonderful, âI can see my house from hereâ momentâtheyâre presented to us in a way that makes them feel whole unto themselves. Like weâre wandering around a collection of snowglobes. Run through Strayâs streets and youâll usually circle back around to where you started, making you forget all about the walls keeping you trapped in this area until youâre done, convincing us that this is a realised, liveable space because weâre only ever shown what is in this world, not whatâs being kept from us.

TOTAL WAR: WARHAMMER III: IMMORTAL EMPIRES
This is another expansion, but that word grossly undersells what was on offer here. In many ways Immortal Empires is the culmination of not just Creative Assemblyâs Warhammer series but their entire, decades-long work on the Total War games themselves, offering a campaign battle as enormous, complex and dramatic as fans could ever hope to dream for.
Iâm sorry there wasnât much more to add here other than âthe map got biggerâ, but hopefully Iâve got across the point that yes, the map got bigger but that also means something for a Total War campaign, and that the end result, something fans have been waiting years for, is everything you would have expected (except for the fact it actually runs pretty well, which might be the biggest shock).

GHOST OF TSUSHIMA
I know what youâre going to say! This is a 2020 video game! And it is! But in 2020 my PlayStation 4 was dying and I didnât have a PlayStation 5, so never got the chance to play this. Now that I have a PS5âand a PlayStation Plus subscriptionâI could finally circle back around in 2022, and holy shit.
This game is everything. You know that bit in Two Towers where Gandalf comes back and says âI am Saruman… or rather, Saruman as he should have beenâ? Replace âSarumanâ with âAssassinâs Creedâ and weâve got Ghost of Tsushima. This game fucking rules. Jin just glides around, the world is staggeringly beautiful, the combat is maybe the best in this style of game I have ever encountered and playing it in Japanese is one hell of an experience.

RAILBOUND
One of my absolute favourite types of game these days are the ones that set themselves simple goals then just absolutely nail them. Railbound is a puzzle game about moving little trains along tracks, and it stars cute cartoon dogs. Thatâs it! And itâs perfect!
This game is wonderful. The puzzles are nice and taxing, and ramp up in complexity at just the right speed, but itâs the presentation that sets it apart. The trains donât just move, they lurch. You donât just put tracks down, they pop on landing. Everything is cute and fun and has a real sense of tangibility to it, as though we were messing with a board game, or a chunky childrenâs toy.

IXION
I may have seemed pretty critical of Ixion in my impressions recently, but know that those knocks came from a place of frustration, because everything the game did right it did very right. This game blends city-building with deep space exploration in such a seamless way that it truly makes you feel like the captain of this doomed voyage, and if the devs ever release a freeplay or sandbox mode, free of the storyâs overly-guiding hand, then it may well be making an appearance on my 2023 list as well.
Ixionâs art and writing are surprisingly slick for a game of this profile, with fantastic designs and a story that had me eager to unravel its mysteries from the opening minutes. It also looks and sounds incredible; the city-building sections let you zoom right in and see individual workers doing their thing, while the single best part of the whole game is watching a ship inch across the stellar map from the strategic view then zooming into the station to see it enter a docking bay in real-time. Which doesnât sound like much, but itâs very cool to watch!
And thatâs it! Thanks for sticking around this long. Donât bother asking any questions as to why certain games arenât on here, because the answer will be either a) I didnât play it, or b) I didnât like it enough to put it here, and maybe didnât even like it at all!
If you want to see some previous instalments of this, here are my top games from 2021, 2020(an absolutely vintage year for my particular tastes) and 2019. And with that, Iâm out of here for 2022! See you all in the new year, and happy holidays!