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Too Real, Unicorn Lady

Illustration for article titled Too Real, Unicorn Lady
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Emily Chen is a young artist just starting out in the video game business, currently interning at Blizzard.

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You can see more of Emily’s work at her personal site.

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To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


Illustration for article titled Too Real, Unicorn Lady
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Illustration for article titled Too Real, Unicorn Lady
Illustration for article titled Too Real, Unicorn Lady
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Illustration for article titled Too Real, Unicorn Lady
Illustration for article titled Too Real, Unicorn Lady
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Illustration for article titled Too Real, Unicorn Lady
Illustration for article titled Too Real, Unicorn Lady
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Illustration for article titled Too Real, Unicorn Lady
Illustration for article titled Too Real, Unicorn Lady
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Illustration for article titled Too Real, Unicorn Lady

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

I don’t think she’ll be an intern for long. That’s top-of-the-line work there.