Tim Schafer's Next Title Is A...Tower Defense Game?

Illustration for article titled Tim Schafers Next Title Is A...Tower Defense Game?

You just can't stop Double-Fine from releasing games at the moment. Costume Quest, Stacking, Sesame Street, all out or coming out within a year of each other. You can now add Trenched to that list.

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Trenched is a tower defence game with a twist: instead of looking down on the batlefield from a safe distance, giving orders to your little towers, you're going to be right there on the battlefield, taking control of units and guns and helping stem the tide of advancing enemies.

As previously posted, it's set shortly after the First World War, and...look, did nobody play Toy Soldiers?

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I loved Toy Soldiers, though, so if this is just that with giant mechs, then we're all in for a good time.

Some other tweaks to the old tower defence model include some RPG elements - like customising your units and characters - and four player co-op.

Trenched will be out later this year on Xbox Live Arcade. You can catch a debut clip by clicking below.

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Trenched First Look Preview [G4]

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DISCUSSION

I'm not trying to be a big fat nasty troll or anything but I just don't see the appeal of Tim Schafer or his games. I've tried several and never got into them so I've never purchased any. It's cool that he can be so dynamic and shift his creative focus to different ideas so easily, but I don't think he ever really produces anything exceptionally special for his effort.

I'm sure most of this opinion is being formed based on my taste in games and the fact that I didn't try his games earlier when they could have made a nostalgic impact on me, but I should have liked Brutal Legend at the very least. I thought it was rather boring in the time I spent with it. The only game of his I've never tried that most people seem to rave about is Psychonauts, but at this point I doubt I'll ever go back and get it on Live with so many newer games to keep my attention.