This Week In The Business: Casually Pathetic

Illustration for article titled This Week In The Business: Casually Pathetic

QUOTE | “It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing.” - Legendary Nintendo designer Shigeru Miyamoto explaining why Nintendo isn't going to try to make games specifically for a casual audience like they used to on the Wii.

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Elsewhere in the business of video games this past week ...

QUOTE | “Consoles seem extremely rigid and limited in terms of what you can actually do as a developer.” - Former Rovio games division head and Remedy co-founder Petri Jarvilaehto talking about why he thinks mobile, not console, is “the most exciting area to work in games right now.”

QUOTE | "The biggest new platform people are going to be talking about this Christmas, and probably next Christmas is Smart TVs.” - Former EA CEO John Riccitiello talking about industry trends on mobile, console and more as part of a whitepaper from Game Monetization USA.

STAT | 31 percent – The percentage of PlayStation 4 owners who previously owned either an Xbox 360 or a Wii, but not a PS3, indicating that Sony has been grabbing players from Microsoft and Nintendo says Nielsen.

QUOTE | “We help complete a puzzle that already had plenty of pieces in place." - Matthew DiPietro, VP of Marketing for Twitch, discussing why his company fits perfectly with its new owners at Amazon.

QUOTE | “I don't think a controller is going to be the answer for VR - at least, not the kind that people are traditionally using.” - Oculus VR founder Palmer Luckey discussing the future of his company under Facebook and what needs to happen to improve virtual reality.

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QUOTE | “We call on the entire game community to stand together against this abhorrent behavior." - The International Game Developers Association's board commenting on the recent string of attacks on people in the industry like Zoe Quinn and Anita Sarkeesian.

STAT | $1 billion – The amount of revenue publisher EA is expecting to bring in just from the sale of DLC this year alone; it's EA's goal to become 100% digital for the long-term.

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STAT | $13.3 billion – The total for worldwide tablet gaming sales by 2019, according to the firm Juniper Research; the figure would represent a threefold increase over 2014's expected $3.6 billion.

QUOTE | "We definitely very consciously thought about the players of World Of Warcraft as Hearthstone was being designed.” - Jason Chayes, production director for Blizzard's Hearthstone, talking about the studio's approach to free-to-play and how it carefully designed the tablet game.

DISCUSSION

richardcadman
Mav

QUOTE | “Consoles seem extremely rigid and limited in terms of what you can actually do as a developer.” - Former Rovio games division head and Remedy co-founder Petri Jarvilaehto talking about why he thinks mobile, not console, is “the most exciting area to work in games right now.”

Interesting quote, considering your game has to be free (therefore forcing you to put in miscotransactions so you can eat) so to not get buried by the competition i would have thought mobile would be very rigid in it's own way.