As you can see in the footage, the game was dreadful. Combat was torture, the dialogue was awful and the repetitive nature of the missions began to grate after around ten minutes. If you ever see a novelty list of the "WORST STAR WARS GAMES EVER", this game is normally right up there near the top.

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And yet! I have a soft spot for the game (and the Indiana Jones title which preceded it). Why? Because I think they were ahead of their time. The name of the game in the desktop adventure series as accessibility and presentation, stripping back Lucasarts' two most popular properties into something that could be played by anyone on just about any PC that could run Windows.

The games had the right idea, then. They just came out too early. There wasn't really a market for this kind of stuff in the late 1990s, but now, if these games came out on something like Facebook (and were improved just a little) they'd be massive hits. After all, who wouldn't want to play a Star Wars game that looked like Pokemon? It's too damn adorable to resist.

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Two years after the PC version was released (and was met with catastrophic reviews), a Game Boy Color port of the game was published. It was even worse than it was on PC, and would be the last time Lucasarts tried this "cute" approach to Star Wars until the iPhone hit it big ten years later.

FUN FACT: Listen to the audio in the gameplay clip above. You'll hear sound effects from Day of the Tentacle.

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Total Recall is a look back at the history of video games through their characters, franchises, developers and trends.