We’ve been tracking Chivalry for a while now, mostly because there’s a chance it may actually get first-person melee combat right. Something no game in history has really managed.
https://kotaku.com/these-guys-hope-to-solve-the-problem-of-first-person-me-5892918
This new trailer explains a little more how the game’s (well, mod…that’s Half-Life 2 running under the hood up top) take on First-Person Melee (FPM…can I trademark that?) is actually going to work, and while it still looks a wee bit stilted, the big battles you start to see around the 0:35 second mark look great
[via Rock Paper Shotgun]