There's a New Walking Dead Mobile Game, and It's Brilliant

Illustration for article titled Theres a New emWalking Dead/em Mobile Game, and Its Brilliant

Like a mysteriously silent walker lurching out of the woods to sink its teeth into your face, Skybound's comic book based The Walking Dead Assault came out of nowhere this morning to take a large bite out of fans' free time.

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Normally when a game based on a major property arrives with little fanfare on the iTunes App Store it isn't a good sign. Instead of a quick and dirty cash-in, however, Assault is a meaty chunk of squad-based survival horror that faithfully follows Rick and crew through several arcs of Robert Kirkman's award winning comic book series.

The game begins with Rick waking up in the hospital, rendered in striking sketchy black-and-white 3D. Using a fingertip to navigate, the player guides our hero through the hospital and out into the surrounding area, scavenging supplies and auto-attacking walkers with melee and ranged attacks. Completing the chapter and earning achievement unlocks The Walking Dead goodies like trivia and wallpapers.

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In the second chapter we gain control of Rick's "friend" and fellow officer Shane. Together they form a squad (up to four characters can be mixed-and-matched up at a time, once unlocked), sweeping the city for supplies, taking down walkers side-by-side and searching for lucky survivors.

For $1.99 The Walking Dead Assault takes players through ten chapters, following the early stages in the comic. The next installment picking up around the time the survivors find the safety of a (mostly) abandoned prison complex. It looks like the plan is to keep this up until the entire comic series is covered.

What a pleasant surprise this game is. Most unexpected and greatly appreciated.

The Walking Dead Assault — $1.99 [iTunes]

Illustration for article titled Theres a New emWalking Dead/em Mobile Game, and Its Brilliant
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Illustration for article titled Theres a New emWalking Dead/em Mobile Game, and Its Brilliant
Illustration for article titled Theres a New emWalking Dead/em Mobile Game, and Its Brilliant
Advertisement
Illustration for article titled Theres a New emWalking Dead/em Mobile Game, and Its Brilliant
Illustration for article titled Theres a New emWalking Dead/em Mobile Game, and Its Brilliant

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DISCUSSION

lilgamerman
lilgamerman

Game developers really need to start thinking about developing for all platforms on which their software could be enjoyable— really start out with a game plan to bring their game to all devices. Gamers are just so fractured across platforms right now to have an exclusive like this.

Phones (IOS/Android), Tablets(IOS/Android, PC, 360, PS3, WiiU. One of the things that Telltale games did exceptionally well was show that their games could be released on all the major devices. It took a while, but Walking Dead was just as good on my iphone with headphones as it was on my PC, even though it took a greater time commitment than I'd expect from most IOS games.

I'd love to see this brought to consoles and PCs, and games like XCOM brought to tablets— and perhaps even phones. Obviously graphically intensive action/shooters don't control well on portables and tablets and phones dont have the hardware to support them, but RPGs, strategy games, adventure games and tons of indy games like Flower and Braid would do well to diversify.

I think a new move toward universality would really maximize the profits of low and mid level developers and lead to a new paradigm to go with the previous 2.

1) Console/PC exclusives that have high hardware requirements and need precision controls.

2) Social games for HTML5/Facebook, and crossing over to phones/tablets

3) a new paradigm where low or mid-cost games come out across all available systems.

This was totally off topic, but I really want this on PC and I want XCOM on my ipad. Make it happen.