Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

Since we ran a feature on Duncan Harris, the groovy "video game photographer" behind the website DeadEndThrills, I've been sharing some of his work each week here.

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This week Harris wrapped up Mass Effect 2 and dug into the original Bioshock, while throwing in a couple of enjoyable one-offs, as well. But first, he did a shot of The WItcher 2, which you see above.

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"Memory Lane"

A color-drenched image from The Witcher 2, and yet another reminder that as perfectly fine as The Witcher 2 is on consoles, it'll never look like this. Harris captions this image; "A taste of things to come," making me think he's got more Witcher 2 planned.

Tools and tricks: 2160p rendering, free camera, no-HUD, antialiasing (injected SMAA), custom developer build.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"He's Dead, Jim"

Lovely shot of Mass Effect 2's Mordin Solus.

Tools and tricks: free camera, timestop, no-HUD, custom FOV, JeanLuc761′s hi-res character textures, in-world HUD textures blanked, antialiasing (injected max quality FXAA 3.11 w/ texture pre-sharpening), 2160p rendering.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"Skate"

Another one-off from Super Mario Galaxy (emulated into HD, of course) provides a welcome splash of color this week.

Dolphin emulator (OpenGL), 2160p rendering, antialiasing (4xMSAA), textures patched (HUD, pause screen), free camera, bilinear downsampling.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"Second Skin"

One of the creepiest, most memorable scenes from the original Bioshock, rendered into glorious HD.

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"Whupass"

A cool, oddly mournful shot of a splicer from Bioshock preparing to throw one of those damnable grenades.

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"Take the Power Back"

That famous duo from Bioshock.

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"Ms. Dynamite"

One of a few good-bye shots of Mass Effect 2, this one featuring Subject Zero.

Tools and tricks: free camera, timestop, no-HUD, custom FOV, JeanLuc761′s hi-res character textures, in-world HUD textures blanked, antialiasing (injected max quality FXAA 3.11 w/ texture pre-sharpening), 2160p rendering.

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Illustration for article titled The Week in Unbelievably Gorgeous Screenshots: emBioshock/em and emMass Effect 2/em

"Lost and Found"

A final shot of Dear Esther, which comes out in February. Lovely.

Tools and tricks: free camera, custom FOV, 2160p rendering, antialiasing (injected SMAA).

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