Frenchman Nicolas "Sparth" Bouvier has been drawing pretty pictures for the video game industry since 1996, in a career that's taken him from Darkworks (Cold Fear) to Ubisoft to id Software and now to Microsoft, where he's working on the upcoming Halo 4.
In that time his art helped shape the vision of games like Prince of Persia: Warrior Within, Assassin's Creed and RAGE.
While his later work is amazing, I'm actually more interested in the character pieces Sparth has drawn for Warrior Within. That's a game almost universally loathed for the gritty transformation the titular Prince underwent, but in this concept art he looks much the same as he did in the game's predecessor, Sands of Time. Albeit a little more chesty.
Since his Halo 4 work won't be publicly available for a while, you can see more of Sparth's art on his personal site, and you can purchase a book collecting some of his best stuff here.
To see the larger pics in all their glory, either click the "expand" icon on the gallery screen or right click and "open link in new tab".
Fine Art is a celebration of the work of video game artists. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!
You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.