There was a time when mines and minecarts dominated video games. If a platformer or RPG didn't have a mine stage or a mine-themed dungeon, it wasn't a game. We felt like mines—where actual mining was eschewed in favor of racing around on minecarts—were the most natural things in the world, just as common as forests.
Oh. You want to go from Town A to Town B? No problem at all, but the only way to do that is by crossing that giant abandoned mine complex in four minutes.
Various Mine Cart Stages In Donkey Kong Country And Donkey Kong Country Returns
source: Donkey Kong Wiki
The Rollercoaster Version Called Rickety Race In Donkey Kong Country 2
source: Donkey Kong Wiki
The Lost Labyrinth In Sonic The Hedgehog 4: Episode I
source: AzureBlade49's LP
LEGO Indiana Jones
source: LucasArts
Pitfall: The Mayan Adventure
source: Bablo's TAS Walkthrough
Glitter Gulch Mine In Banjo-Tooie
source: mcshabaramma's LP
Gaptooth Breach In Red Dead Redemption
source: Rockstar
The Coal Mines In Super Mario RPG
source: MrGamingZone
The Lake Cave In Dragon Quest V
source: William Schram's LP
Croc 2
source: Forrest Canton's LP
Riding The Mine Cart In Resident Evil 4
source: Dario8676's LP
Temple Run 2 Proves That Minecart Sections And Stages Are Still Among Us
source: Google Play
You should submit the most frustrating ones or those that are actually fun—Donkey Kong Country is the best example that they exist—in the comments below with visuals.