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The Making of an Assassin

Alexandre Troufanov is employed at Ubisoft Montreal, where he works as a character modeller, which means he actually builds some of the people who inhabit the world of Assassin’s Creed

You’ll see some examples of this in the gallery below, spanning the last three games in the series (not including the latest entry, the upcoming Assassin’s Creed III).

If you like what you see, there’s plenty more of Alexandre’s work on his personal site and CGHub page

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), right-click on them below and select “open in new tab”.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment or character art you’d like to share, drop us a line!


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