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The Gray, Pointy Art Of Dragon Age II

Illustration for article titled The Gray, Pointy Art Of emDragon Age II/em

Say what you will about BioWare's Dragon Age sequel, one thing that I appreciated was the way the game tried to forge its own art style instead of getting lost in a sea of fantasy cliches.

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That style may not be to everyone's tastes, OK, but all those angles and fur at least mark these guys as clearly denizens of the world of Dragon Age.

These images are part of a larger feature over on Pixologic, which consists of an interview with the game's artists and a wealth of digital art from the game. Head over to the site to see the rest.

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Mike reviewed Dragon Age II the other day and found it...OK.

[Dragon Age II]

Illustration for article titled The Gray, Pointy Art Of emDragon Age II/em
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Illustration for article titled The Gray, Pointy Art Of emDragon Age II/em
Illustration for article titled The Gray, Pointy Art Of emDragon Age II/em
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Illustration for article titled The Gray, Pointy Art Of emDragon Age II/em
Illustration for article titled The Gray, Pointy Art Of emDragon Age II/em

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DISCUSSION

See the problem is that the character DIRECTION really is top notch and worthy of praise; however, the actual execution is terribly disappointed by today's standards.

Models are very low polygon, there's over-reliance in using textures to add detail, and the lack of decent bump-mapping in many areas and characters is disturbing.