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The DRM-Free Version Of Armello Won't Be Getting DLC After All

Illustration for article titled The DRM-Free Version Of iArmello /iWont Be Getting DLC After All

Armello is an excellent fantasy board/card game that’s been on Steam since 2015. With (Fahey-approved) DLC and console versions recently released, developer League of Geeks made a curious announcement: the game’s DRM-free, non-Steam PC version won’t be receiving DLC.

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League of Geeks explained in a roadmap post:

“We’ve had fantastic meetings with GoG about the future of Armello on the platform and although there’s no way for us to provide DLC for DRM Free users or to attempt to retain parity with the Steam version of Armello, Armello DRM Free Edition will see features that best suit a DRM Free experience picked across from other platforms into early-mid 2017, helping LoG & GoG (lol) reach our mutual goal of providing users the best possible DRM Free Armello experience.”

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It’s an odd explanation, given that plenty of other GOG games have DLC and receive regular updates. What exactly does “no way” even mean? Maybe LoG just doesn’t have the necessary manpower to handle it all, especially now that console versions of the cartoon-animal-tastic fantasy game are in the wild. If so, though, they could’ve just said that.

The news comes as a blow to a portion of the Armello community that’s already had to put up with late updates and sub-optimal service. It sounds like owners of the newly re-branded DRM Free Edition will receive something in the future, but it probably won’t be on level with the goodies everybody else is getting.

It strikes me as a bit insulting, honestly. They’re basically saying, “Yeah, you guys aren’t gonna get the treatment you expected when you first bought the game, but look, now your version has a cool new name! Ooooo, shiny.” Nowhere on the game’s GOG page, meanwhile, does LoG mention that this version won’t receive DLC or maintain parity with the Steam version—which is no longer something they’re even trying to do. Sorry, but a name change that sounds like a positive thing isn’t enough of a heads-up to prospective buyers.

I hope other developers don’t take this tact with DRM-free versions of PC games. No, this version doesn’t have copy protection, but I don’t love the implicit message that it’s totally reasonable to treat a DRM-free version of a game as the lowest possible priority. Armello’s a good game, but not a great example to follow.

Kotaku senior reporter. Beats: Twitch, streaming, PC gaming. Writing a book about streamers tentatively titled "STREAMERS" to be published by Atria/Simon & Schuster in the future.

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DISCUSSION

smaugtheunpretentious
SmaugTheUnpretentious

“the implicit message that it’s totally reasonable to treat a DRM-free version of a game as the lowest possible priority”

Kind of playing devil’s advocate, but also kind of my own opinion stated here - why is this unreasonable? If your sales or w/e other research you’ve done show that treating the DRM-free version isn’t the most profitable or worthwhile expenditure of your man-power, then why is it unreasonable to assign it lowest priority?I agree the product page should definitely have a disclaimer about the future of the product and it's definitely a reason for us consumers to get our panties in a bunch, but this is most likely a business decision. If the DRM and -free versions don’t pull in equal revenue, then why should they be treated the same? They both can’t be given priority. My boss used to say about PowerPoint presentations, “when everything is bold, nothing is bold,” everything can’t be given equal footing.