I played the massively multiplayer online role-playing game Star Wars: The Old Republic this past weekend and thought it felt a bit like World of Warcraft.
But what do I, an MMO amateur know? Let's see what the head of EA Games, the division overseeing The Old Republic's development at BioWare has to say about SW:TOR vs. WoW.
Surely, EA's Frank Gibeau can break it down, as he did for Industry Gamers:
"When I play World of Warcraft, you go and get your quests, and you go and do your quests, but it feels more like doing a shopping list at times," Gibeau explained. "[Our game] is more about talking to characters, learning what's going on, investing in it, getting emotionally attached to it. You can still go in accessible ways and grind out quests if you want, but at the same time there's a higher-level story that's carrying you through The Old Republic. It operates across multiple classes from Sith Warrior, Sith Inquisitors, bounty hunters, spies, troopers, to Jedis… it's a really fantastic world."
Got it?
Find out more from Gibeau about how The Old Republic is different — and how WoW's creators are actually pretty good — in Industry Gamers' full piece.
WoW 'Feels Like a Shopping List,' says EA [Industry Gamers]